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Item

Nocxium

Mineral · Material · Minerals

Market prices for NocxiumEverything in Mineral

Volume
0.01 m³
unpacked
Packaged
0.01 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
38
as used by ESI

What the game says about it

A highly volatile mineral only formed during supernovas, thus severely limiting the extent of its distribution. Vital ingredient in capsule production, making it very coveted. May be obtained by reprocessing the following ores and their variations available in low security status star systems: jaspet, hemorphite, hedbergite, dark ochre, and crokite. It is also present in significant amounts in rare ores like spodumain and talassonite. Nocxium can also be found in null security status star systems in nocxite.

What Nocxium is built from

Manufacturing. Price the whole chain

960 units per run
MaterialQuantity per runBuilt from something else
Talassonite100no - buy or mine it

Goes into

1,110 things are built with it - the first 24 by name

'Abatis' 100mm Steel Plates · 'Arquebus' Heavy Beam Laser I · 'Atgeir' Explosive Disruptive Lance · 'Aurora Ominae' Thermal Doomsday · 'Azmaru' Electromagnetic Disruptive Lance · 'Ballista' Tachyon Beam Laser I · 'Barbican' 800mm Steel Plates · 'Barrage' Torpedo Launcher · 'Basic' Multispectrum Energized Membrane · 'Boiling' Medium Plasma Smartbomb · 'Bribe' Explosive Energized Membrane · 'Cartel' Power Diagnostic System I · 'Catapult' Mega Beam Laser I · 'Censer' Medium Cap Battery · 'Chainmail' 200mm Steel Plates · 'Chivalry' Large Remote Capacitor Transmitter · 'Citadella' 100mm Steel Plates · 'Cold Wind' Kinetic Reaper · 'Crop' Gas Cloud Scoop · 'Crossbow' Focused Medium Beam Laser I · 'Crucible' Small Cap Battery · 'Deuce' Co-Processor I · 'Divine Harvest' Electromagnetic Reaper · 'Dwindling' Medium Proton Smartbomb

Nocxium in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.