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EVE Online kill feed
Kills as they happen across New Eden, and the systems where they are piling up. Fed from the zKillboard stream, usually within a minute of the killmail. The tables below are a snapshot taken every five minutes - the tool above is the live one, and it filters.
Most dangerous systems - last hour
| System | Region | Security | Ship kills | Pod kills | At gates |
|---|---|---|---|---|---|
| 57-KJB | Fountain | -0.3 | 23 | 16 | 0 |
| 4-HWWF | Vale of the Silent | -0.5 | 41 | 0 | 41 |
| Tama | The Citadel | 0.3 | 13 | 12 | 25 |
| 1E-W5I | Period Basis | -0.4 | 13 | 7 | 15 |
| WT-2J9 | Esoteria | -0.8 | 10 | 8 | 0 |
| 9-F0B2 | Providence | -0.2 | 15 | 5 | 20 |
| Jita | The Forge | 0.9 | 8 | 5 | 3 |
| YAP-TN | Esoteria | 0.0 | 10 | 4 | 0 |
| G-Q5JU | Period Basis | -0.7 | 8 | 4 | 12 |
| J140336 | E-R00025 | -1.0 | 8 | 4 | 0 |
Most dangerous systems - last 24 hours
| System | Region | Security | Ship kills | Pod kills | At gates |
|---|---|---|---|---|---|
| Amamake | Heimatar | 0.4 | 377 | 50 | 83 |
| Jita | The Forge | 0.9 | 153 | 108 | 19 |
| Tama | The Citadel | 0.3 | 116 | 108 | 175 |
| Aldranette | Placid | 0.4 | 206 | 38 | 71 |
| 4-HWWF | Vale of the Silent | -0.5 | 177 | 44 | 209 |
| Uedama | The Citadel | 0.5 | 128 | 66 | 192 |
| C6CG-W | Perrigen Falls | -0.6 | 148 | 47 | 181 |
| MR4-MY | Geminate | -0.2 | 106 | 66 | 171 |
| Ahbazon | Genesis | 0.4 | 101 | 67 | 166 |
| Heydieles | Essence | 0.3 | 165 | 23 | 57 |
Latest kills
| System | Security | Victim | Lost | At a gate |
|---|---|---|---|---|
| J143525 | -1.0 | Serenity Moe University | Absolution | no |
| Isanamo | 0.6 | We Break Things | Naga | yes |
| Isanamo | 0.6 | We Break Things | Naga | yes |
| Vard | 0.4 | Miners n' Mercs. | Capsule | no |
| Isanamo | 0.6 | We Break Things | Naga | yes |
| J143525 | -1.0 | Serenity Moe University | 'Packrat' Mobile Tractor Unit | no |
| P3EN-E | -0.3 | Optimistic Wasteland Inc. | Talwar | yes |
| Vard | 0.4 | Miners n' Mercs. | Tristan | no |
| J7-BDX | -0.4 | Primal Instinct Inc. | Mobile Cynosural Inhibitor | no |
| J140336 | -1.0 | Hard Knocks Inc. | Eris | no |
How to read it
A high kill count is not the same as danger to you. Hundreds of kills in a null-sec staging system mean a fleet fight you will never meet; three kills at a gate in a quiet low-sec pipe mean a camp sitting exactly where you are about to jump. That is why gate kills are counted separately.
Capsule kills matter too: a pod on the killboard means whoever died did not get away, which tells you the attackers had tackle and time.