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Item

'Crossbow' Focused Medium Beam Laser I

Energy Weapon · Module · Medium

Market prices for 'Crossbow' Focused Medium Beam Laser IBuild it: materials and costEverything in Energy Weapon

Volume
10 m³
unpacked
Packaged
10 m³
cargo space per unit
Mass
1,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
23840
as used by ESI

What the game says about it

A high-energy, concentrated laser designed for medium range engagements. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage122 MW
  • CPU usage24 tf

Structure

  • Structure Hitpoints40 HP
  • Capacity1 m³

Capacitor

  • Activation Cost11.67 GJ

Turrets

  • Accuracy falloff7,200 m
  • Damage Modifier3 x
  • Optimal Range19.25 km
  • Rate of fire4.8 s
  • Turret Tracking12.1

Heat

  • Heat Damage0.7 HP

Miscellaneous

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 16,750 skill points from scratch

Variations

The whole 'Crossbow' Focused Medium Beam Laser I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 5

Tech II 1

Faction 4

Storyline 1

  • 'Crossbow' Focused Medium Beam Laser IMeta level 6

What 'Crossbow' Focused Medium Beam Laser I is built from

Manufacturing from 'Crossbow' Focused Medium Beam Laser I Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium4,529no - buy or mine it
Pyerite1,643no - buy or mine it
Mexallon2,413no - buy or mine it
Nocxium1no - buy or mine it
Blood Raider Extreme Ballistic Control1no - buy or mine it
Force Cable1no - buy or mine it

'Crossbow' Focused Medium Beam Laser I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.