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Item

Phoenix Navy Issue

Dreadnought · Ship · Navy Faction

Market prices for Phoenix Navy IssueBuild it: materials and costEverything in Dreadnought

Volume
16,250,000 m³
unpacked
Packaged
1,300,000 m³
cargo space per unit
Mass
1,270,000,000 kg
affects agility and warp
Radius
1,700 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
73793
as used by ESI

What the game says about it

Caldari doctrine focuses on distributed fleets with well-equipped and independently operating squadrons of agile strikeforces, nevertheless the State has always maintained a powerful capital fleet capability. Military reforms in the wake of losses suffered by the State during the Triglavian Invasions included significant programs aimed at improving the core dreadnought fleets of the Caldari Navy. The result is the Phoenix Navy Issue: a vessel equipped with heavier shields, significantly upgraded capital missile systems, and enhanced with target-painting technology to improve the application of its powerful weapons against any target this heavily-fanged monster cares to destroy.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output575,000 MW
  • CPU Output1,010 tf
  • High Slots5
  • Launcher Hardpoints3 hardpoints
  • Medium Slots8
  • Low Slots5
  • Rig Slots3
  • Rig Sizex-large
  • Calibration400 points

Structure

  • Structure Hitpoints156,300 HP
  • Capacity2,750 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints130,200 HP
50%
EM
45%
Thermal
25%
Kinetic
10%
Explosive

Shield

  • Shield Capacity156,300 HP
  • Shield recharge time15,000 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity52,500 GJ
  • Capacitor Recharge time3,850 s

Targeting

  • Maximum Targeting Range115 km
  • Maximum Locked Targets7
  • Scan Resolution75 mm
  • Signature Radius11.2 km
  • Gravimetric Sensor Strength49 points

Speed and Travel

  • Maximum Velocity70 m/sec
  • Inertia Modifier0.04 x
  • Ship Warp Speed1.5 AU/s

Hangars & Bays

  • Fleet Hangar Capacity10,000 m³
  • Fuel Bay Capacity8,000 m³
  • Ship Maintenance Bay Capacity1,000,000 m³

EW - Resistance

  • Entosis Assistance Impedance100%

Miscellaneous

  • Banned in High Sec Spaceyes
  • Jump Drive Capacitor Need95%
  • Jump Drive Consumption Amount3,000 units
  • Jump Drive Fuel NeedNitrogen Isotopes
  • Maximum Directional Scan Range14.36 AU
  • Maximum Jump Range3.5 ly
  • Maximum Operational Distance5,000 m
  • Meta Level0
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Caldari Dreadnoughtbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

17 skills in total · 4,248,146 skill points from scratch

Variations

The whole Phoenix Navy Issue family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

Faction 2

What Phoenix Navy Issue is built from

Manufacturing from Phoenix Navy Issue Blueprint. Price the whole chain

Phoenix Navy Issue in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.