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Building Capital Jump Drive in EVE Online
What it takes to make Capital Jump Drive, straight from the game's own blueprint data: every material and how many of each. The calculator above prices that list at one region's orders and draws the whole chain as a graph.
What goes into one run of Capital Jump Drive
| Material | Per run | Can be built too |
|---|---|---|
| 60,000 | no - buy or mine it | |
| 216,000 | no - buy or mine it | |
| 60,000 | no - buy or mine it | |
| 16,875 | no - buy or mine it | |
| 1,688 | no - buy or mine it | |
| 900 | no - buy or mine it | |
| 420 | no - buy or mine it | |
| 1 | yes - its own chain | |
| 100 | yes - its own chain |
Production runs in whole batches. One run of Capital Jump Drive gives 1 unit, so asking for fewer than that still means one full run - the game has no half runs, and rounding down would quietly tell you to buy the missing pieces.
For what Capital Jump Drive actually is - mass, volume, attributes and the description from the game - see its item page, and for what it trades at right now, its market page.