Item
Monitor
Flag Cruiser · Ship · CONCORD
Market prices for MonitorBuild it: materials and costEverything in Flag Cruiser
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output3 MW
CPU Output1 tf
High Slots1
Medium Slots3
Rig Sizemedium
Structure
Structure Hitpoints2,000 HP
Armor
Armor Hitpoints9,000 HP
Shield
Shield Capacity9,000 HP
Shield recharge time10,000 s
Capacitor
Capacitor Capacity5,000 GJ
Capacitor Recharge time500 s
Targeting
Maximum Targeting Range250 km
Maximum Locked Targets12
Scan Resolution400 mm
Signature Radius40 m
Gravimetric Sensor Strength20 points
Speed and Travel
Maximum Velocity220 m/sec
Inertia Modifier0.6 x
Ship Warp Speed4 AU/s
Ansiblex Activation Cost12,000 GJ
Hangars & Bays
Ammo Hold Capacity25 m³
Booster Hold Capacity25 m³
EW - Resistance
Capacitor Warfare Resistance70%
ECM Resistance100%
Sensor Warfare Resistance70%
Target Painter Resistance70%
Miscellaneous
Duration Bonus-50%
Maximum Directional Scan Range14.36 AU
Meta Level5
Tech Level2
Bonuses
Bonus to Target Painter optimal range300%
Modification of Target Painter strength-99%
Reduction in AB, MWD, MJD fitting requirements-99%
Reduction in Target Painter and Scan Probe Launcher fitting requirements-99.9%
Bonuses
What the hull or item gives - per level of a skill, or always.
Gallente Cruiserbonuses (per skill level)
- 5%bonus to ship agility
Minmatar Cruiserbonuses (per skill level)
- 5%reduction in ship signature radius
Caldari Cruiserbonuses (per skill level)
- 5%bonus to ship shield hitpoints
Amarr Cruiserbonuses (per skill level)
- 5%bonus to ship armor hitpoints
Flag Cruisersbonuses (per skill level)
- 4%bonus to all armor, shield, and hull resistances
Role bonus
- Can use Medium Micro Jump Drive modules
- 99%reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules
- 99.9%reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules
- 300%bonus to Target Painter optimal range
- 99%reduction in Target Painter effectiveness
- 100%resistance to ECM effects
- 70%resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
20 skills in total · 2,955,000 skill points from scratch
What Monitor is built from
Manufacturing from Monitor Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 400,000 | no - buy or mine it | |
| 150,000 | no - buy or mine it | |
| 20,000 | no - buy or mine it | |
| 15,000 | no - buy or mine it | |
| 3,500 | no - buy or mine it | |
| 1,100 | no - buy or mine it | |
| 500 | no - buy or mine it | |
| 100 | yes - see its chain | |
| 300 | no - buy or mine it | |
| 50 | yes - see its chain | |
| 100 | yes - see its chain | |
| 600 | yes - see its chain | |
| 1,500 | yes - see its chain | |
| 12,000 | yes - see its chain | |
| 60 | yes - see its chain | |
| 750 | yes - see its chain | |
| 800 | yes - see its chain |
Monitor in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.