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Item

Medium Micro Jump Drive

Micro Jump Drive · Module · Micro Jump Drives

Market prices for Medium Micro Jump DriveBuild it: materials and costEverything in Micro Jump Drive

Volume
10 m³
unpacked
Packaged
10 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
33915
as used by ESI

What the game says about it

The Micro Jump Drive is a module that spools up, then jumps the ship forward 100km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. Spool up time is reduced by the skill Micro Jump Drive Operation. The Micro Jump Drive was developed by Duvolle Laboratories Advanced Manifold Theory Unit. The drive was conceived by the late Avagher Xarasier, the genius behind several ground-breaking innovations of that era.

Attributes

The same numbers the game shows in Show Info.

Fitting

Structure

  • Structure Hitpoints40 HP

Capacitor

  • Activation Cost197 GJ

Miscellaneous

  • Activation time / duration12 s
  • Cannot Auto Repeatyes
  • Meta Level1
  • Reactivation Delay180 s
  • Signature radius bonus150%
  • Tech Level1

Other

  • Max Modules Of This Group Allowed1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 47,920 skill points from scratch

Variations

The whole Medium Micro Jump Drive family, as the game's Variations tab lists it - by tier and meta level.

Storyline 1

Other 1

  • Medium Micro Jump DriveMeta level 1

What Medium Micro Jump Drive is built from

Manufacturing from Medium Micro Jump Drive Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium24,444no - buy or mine it
Pyerite20,000no - buy or mine it
Mexallon89no - buy or mine it
Isogen33no - buy or mine it
Nocxium2no - buy or mine it
Zydrine44no - buy or mine it
Megacyte22no - buy or mine it

Medium Micro Jump Drive in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.