Item
Core Scanner Probe I
Scanner Probe · Charge · Scan Probes
Market prices for Core Scanner Probe IBuild it: materials and costEverything in Scanner Probe
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Structure
Structure Hitpoints240 HP
Speed and Travel
Maximum Velocity3,000 m/sec
Inertia Modifier1,000 x
Miscellaneous
- Base Maximum Deviation0.12 AU
- Base Scan Range0.25 AU
- Base Sensor Strength40 points
Maximum Flight Time4,000 s- Scan Range Increment Factor2 x
Tech Level1
Used with (Launcher Group)Scan Probe LauncherSee all 8 weapons that fire it
Weapons that fire Core Scanner Probe I
8 weapons take this charge - in its size only.
Tech I 2
Tech II 2
Faction 2
Officer 1
Other 1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 8,750 skill points from scratch
Variations
The whole Core Scanner Probe I family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Core Scanner Probe I
Faction 1
Storyline 1
What Core Scanner Probe I is built from
Manufacturing from Core Scanner Probe I Blueprint. Price the whole chain
Core Scanner Probe I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.