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Item

Core Probe Launcher II

Scan Probe Launcher · Module · Scan Probe Launchers

Market prices for Core Probe Launcher IIBuild it: materials and costEverything in Scan Probe Launcher

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
4258
as used by ESI

What the game says about it

Launcher for Core Scanner Probes, which are used to scan down Cosmic Signatures in space. Note: Only one probe launcher can be fitted per ship. 5% bonus to strength of scan probes.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage1 MW
  • CPU usage20 tf

Structure

  • Structure Hitpoints40 HP
  • Capacity0.8 m³

Turrets

  • Rate of fire1.5 s

Miscellaneous

Other

  • Max Modules Of This Group Allowed1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 776,000 skill points from scratch

Variations

The whole Core Probe Launcher II family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • Core Probe Launcher IIMeta level 5

Faction 1

What Core Probe Launcher II is built from

Manufacturing from Core Probe Launcher II Blueprint. Price the whole chain

Core Probe Launcher II in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.