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Item

Shield Boost Amplifier I

Shield Boost Amplifier · Module · Boost Amplifiers

Market prices for Shield Boost Amplifier IBuild it: materials and costEverything in Shield Boost Amplifier

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
500 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
11561
as used by ESI

What the game says about it

Focuses and amplifies the efficiency of shield boosting modules. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage1 MW
  • CPU usage50 tf

Structure

  • Structure Hitpoints40 HP

Heat

  • Heat damage penalty100%

Miscellaneous

  • Meta Level0
  • Tech Level1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 8,750 skill points from scratch

Variations

The whole Shield Boost Amplifier I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 3

Tech II 1

Faction 4

Storyline 1

Deadspace 8

Officer 6

What Shield Boost Amplifier I is built from

Manufacturing from Shield Boost Amplifier I Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Pyerite23,700no - buy or mine it
Mexallon574no - buy or mine it
Nocxium87no - buy or mine it
Megacyte34no - buy or mine it

Goes into

Shield Boost Amplifier II

Shield Boost Amplifier I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.