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Item

R.A.M.- Shield Tech

Tool · Commodity · R.A.M.

Market prices for R.A.M.- Shield TechBuild it: materials and costEverything in Tool

Volume
0.04 m³
unpacked
Packaged
0.04 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
100
units per reprocessing batch
Type ID
11484
as used by ESI

What the game says about it

Robotic assembly modules designed for Shield system Manufacturing.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints100 HP

What R.A.M.- Shield Tech is built from

Manufacturing from R.A.M.- Shield Tech Blueprint. Price the whole chain

100 units per run
MaterialQuantity per runBuilt from something else
Tritanium556no - buy or mine it
Pyerite444no - buy or mine it
Mexallon222no - buy or mine it
Isogen82no - buy or mine it
Nocxium36no - buy or mine it

Goes into

61 things are built with it - the first 24 by name

Capital Core Defense Capacitor Safeguard II · Capital Core Defense Charge Economizer II · Capital Core Defense Field Extender II · Capital Core Defense Field Purger II · Capital Core Defense Operational Solidifier II · Capital EM Shield Reinforcer II · Capital Explosive Shield Reinforcer II · Capital Flex Shield Hardener II · Capital Kinetic Shield Reinforcer II · Capital Remote Shield Booster II · Capital Shield Booster II · Capital Shield Extender II · Capital Thermal Shield Reinforcer II · EM Shield Amplifier II · EM Shield Hardener II · Explosive Shield Amplifier II · Explosive Shield Hardener II · Kinetic Shield Amplifier II · Kinetic Shield Hardener II · Large Core Defense Capacitor Safeguard II · Large Core Defense Charge Economizer II · Large Core Defense Field Extender II · Large Core Defense Field Purger II · Large Core Defense Operational Solidifier II

R.A.M.- Shield Tech in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.