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Building 'Radical' Damage Control in EVE Online

What it takes to make 'Radical' Damage Control, straight from the game's own blueprint data: every material and how many of each. The calculator above prices that list at one region's orders and draws the whole chain as a graph.

What goes into one run of 'Radical' Damage Control

1 unit per run
MaterialPer runCan be built too
Tritanium1,062no - buy or mine it
Pyerite2no - buy or mine it
Mexallon53no - buy or mine it
Nocxium3no - buy or mine it
Yan Jung Crystal Cylinder2no - buy or mine it
Yan Jung Paradox Box2no - buy or mine it
Yan Jung Null Shell2no - buy or mine it
Yan Jung Glass Scale1no - buy or mine it
Yan Jung Info Matrix1no - buy or mine it
Yan Jung Vellum Etch1no - buy or mine it

Production runs in whole batches. One run of 'Radical' Damage Control gives 1 unit, so asking for fewer than that still means one full run - the game has no half runs, and rounding down would quietly tell you to buy the missing pieces.

For what 'Radical' Damage Control actually is - mass, volume, attributes and the description from the game - see its item page, and for what it trades at right now, its market page.