Item
'Steel Yari' Kinetic Disruptive Lance
Super Weapon · Module · Caldari
Market prices for 'Steel Yari' Kinetic Disruptive LanceBuild it: materials and costEverything in Super Weapon
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage100,000 MW
CPU usage100 tf
Can only be fitted toKarura
Structure
Structure Hitpoints99,999 HP
Capacitor
Activation Cost30,000 GJ
Targeting
Signature Radius10 km
Turrets
Kinetic damage17,000 HP
Optimal Range50 km
Superweapons
- Applied Debuff Duration60 s
Beam Damage Cycle1 s
Beam Duration15 s
Beam Radius2,500 m
Disallow Cloaking While Fityes- Immobility Duration30 s
- Jump/Dock/Tether/Cloak restriction duration120 s
Warm-up Duration15 s
Warm-up Neutralization Amount32,500 GJ
Warm-up Neutralization Radius10 km
Warm-up Neutralization Signature Radius20 km
Miscellaneous
Activation time / duration300 s- Cannot Auto Repeatyes
- Consumption Quantity20,000 units
- Consumption TypeNitrogen Isotopes
- Disallow Dockingyes
- Disallow Tetheringyes
Meta Level0
Requires Active Siege Moduleyes
Tech Level1
Other
- Max Modules Of This Group Allowed1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
17 skills in total · 6,790,067 skill points from scratch
What 'Steel Yari' Kinetic Disruptive Lance is built from
Manufacturing from 'Steel Yari' Kinetic Disruptive Lance Blueprint. Price the whole chain
'Steel Yari' Kinetic Disruptive Lance in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.