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Item

Drekavac

Combat Battlecruiser · Ship · Triglavian

Market prices for DrekavacBuild it: materials and costEverything in Combat Battlecruiser

Volume
233,000 m³
unpacked
Packaged
15,000 m³
cargo space per unit
Mass
10,700,000 kg
affects agility and warp
Radius
250 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
49711
as used by ESI

What the game says about it

A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace. As with other frontline combat vessels of the Collective, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output1,350 MW
  • CPU Output410 tf
  • High Slots4
  • Turret Hardpoints1 hardpoints
  • Medium Slots4
  • Low Slots7
  • Rig Slots3
  • Rig Sizemedium
  • Calibration400 points

Structure

  • Structure Hitpoints5,200 HP
  • Capacity650 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints7,450 HP
50%
EM
35%
Thermal
25%
Kinetic
20%
Explosive

Shield

  • Shield Capacity1,400 HP
  • Shield recharge time1,250 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity3,000 GJ
  • Capacitor Recharge time725 s

Targeting

  • Maximum Targeting Range70 km
  • Maximum Locked Targets7
  • Scan Resolution210 mm
  • Signature Radius255 m
  • RADAR Sensor Strength22 points

Speed and Travel

  • Maximum Velocity163 m/sec
  • Inertia Modifier0.74 x
  • Ship Warp Speed3.5 AU/s
  • Ansiblex Activation Cost14,500 GJ

Drones

  • Drone Capacity75 m³
  • Drone Bandwidth50 Mbit/sec

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level0
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Precursor Battlecruiserbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

5 skills in total · 118,755 skill points from scratch

What Drekavac is built from

Manufacturing from Drekavac Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium3,080,000no - buy or mine it
Pyerite1,100,000no - buy or mine it
Mexallon198,000no - buy or mine it
Isogen22,000no - buy or mine it
Nocxium13,200no - buy or mine it
Zydrine7,700no - buy or mine it
Megacyte3,850no - buy or mine it
Crystalline Isogen-10635no - buy or mine it
Zero-Point Condensate560no - buy or mine it
Auto-Integrity Preservation Seal110yes - see its chain
Life Support Backup Unit55yes - see its chain

Drekavac in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.