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Item

Imp

Interceptor · Ship · Special Edition Interceptors

Market prices for ImpBuild it: materials and costEverything in Interceptor

Volume
28,600 m³
unpacked
Packaged
2,500 m³
cargo space per unit
Mass
900,000 kg
affects agility and warp
Radius
59 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
35779
as used by ESI

What the game says about it

The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output50 MW
  • CPU Output180 tf
  • High Slots3
  • Turret Hardpoints2 hardpoints
  • Medium Slots4
  • Low Slots4
  • Rig Slots2
  • Rig Sizesmall
  • Calibration400 points

Structure

  • Structure Hitpoints500 HP
  • Capacity150 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints500 HP
50%
EM
55%
Thermal
25%
Kinetic
10%
Explosive

Shield

  • Shield Capacity1,000 HP
  • Shield recharge time625 s
0%
EM
30%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity450 GJ
  • Capacitor Recharge time200 s

Targeting

  • Maximum Targeting Range40 km
  • Maximum Locked Targets6
  • Scan Resolution800 mm
  • Signature Radius35 m
  • RADAR Sensor Strength15 points

Speed and Travel

  • Maximum Velocity450 m/sec
  • Inertia Modifier3.3 x
  • Ship Warp Speed5 AU/s
  • Ansiblex Activation Cost8,000 GJ

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level8
  • Tech Level1

Bonuses

  • Warp Speed and Acceleration Bonus60%

Bonuses

What the hull or item gives - per level of a skill, or always.

Caldari Frigatebonuses (per skill level)

Amarr Frigatebonuses (per skill level)

Interceptorsbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

6 skills in total · 1,546,415 skill points from scratch

What Imp is built from

Manufacturing from Imp Blueprint. Price the whole chain

Imp in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.