Item
Imp
Interceptor · Ship · Special Edition Interceptors
Market prices for ImpBuild it: materials and costEverything in Interceptor
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output50 MW
CPU Output180 tf
High Slots3
Turret Hardpoints2 hardpoints
Medium Slots4
Low Slots4
Rig Slots2
Rig Sizesmall
Calibration400 points
Structure
Structure Hitpoints500 HP
Capacity150 m³
Armor
Armor Hitpoints500 HP
Shield
Shield Capacity1,000 HP
Shield recharge time625 s
Capacitor
Capacitor Capacity450 GJ
Capacitor Recharge time200 s
Targeting
Maximum Targeting Range40 km
Maximum Locked Targets6
Scan Resolution800 mm
Signature Radius35 m
RADAR Sensor Strength15 points
Speed and Travel
Maximum Velocity450 m/sec
Inertia Modifier3.3 x
Ship Warp Speed5 AU/s
Ansiblex Activation Cost8,000 GJ
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level8
Tech Level1
Bonuses
- Warp Speed and Acceleration Bonus60%
Bonuses
What the hull or item gives - per level of a skill, or always.
Caldari Frigatebonuses (per skill level)
- 20%bonus to Afterburner velocity bonus
Amarr Frigatebonuses (per skill level)
- 7.5%bonus to Small Energy Turret tracking speed
Interceptorsbonuses (per skill level)
- 15%reduction in Microwarpdrive signature radius penalty
- 5%bonus to Warp Scrambler and Warp Disruptor optimal range
Role bonus
- 250%bonus to Small Energy Turret damage
- 80%reduction in Propulsion Jamming systems activation cost
- 80%reduction in Interdiction Nullifier reactivation delay and max lock range penalty
- 100%bonus to Interdiction Nullifier duration
- 60%bonus to warp speed and warp acceleration
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
6 skills in total · 1,546,415 skill points from scratch
What Imp is built from
Manufacturing from Imp Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 22,800 | no - buy or mine it | |
| 6,130 | no - buy or mine it | |
| 2,950 | no - buy or mine it | |
| 400 | no - buy or mine it | |
| 90 | no - buy or mine it | |
| 40 | no - buy or mine it | |
| 15 | yes - see its chain | |
| 10 | no - buy or mine it | |
| 20 | yes - see its chain | |
| 20 | yes - see its chain | |
| 30 | yes - see its chain | |
| 60 | yes - see its chain | |
| 60 | yes - see its chain | |
| 3 | yes - see its chain | |
| 3 | yes - see its chain | |
| 40 | yes - see its chain | |
| 40 | yes - see its chain |
Imp in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.