Item
'Enterprise' Remote Tracking Computer
Remote Tracking Computer · Module · Remote Tracking Computers
Market prices for 'Enterprise' Remote Tracking ComputerBuild it: materials and costEverything in Remote Tracking Computer
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage22 tf
Structure
Structure Hitpoints40 HP
Capacity1 m³
Capacitor
Activation Cost14 GJ
Turrets
Effectiveness Falloff24 km
Optimal Range48 km
Heat
Heat Damage4 HP
Miscellaneous
Activation time / duration12 s
Charge sizesmall
Meta Level6
Overload Effectiveness Bonus15%
Reload Time0 s
Required Thermodynamics Level1
Tech Level1
Used with (Charge Group)Tracking ScriptSee all 2 compatible charges
Bonuses
Falloff Bonus15%
Optimal Range Bonus7.5%
Tracking Speed Bonus15%
Charges for 'Enterprise' Remote Tracking Computer
2 charges fit - every charge group the module takes, in its size only.
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 8,750 skill points from scratch
Variations
The whole 'Enterprise' Remote Tracking Computer family, as the game's Variations tab lists it - by tier and meta level.
Tech I 4
Tech II 1
Faction 2
Storyline 1
'Enterprise' Remote Tracking ComputerMeta level 6
What 'Enterprise' Remote Tracking Computer is built from
Manufacturing from 'Enterprise' Remote Tracking Computer Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 3,814 | no - buy or mine it | |
| 3,163 | no - buy or mine it | |
| 3 | no - buy or mine it | |
| 2 | no - buy or mine it | |
| 2 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 2 | no - buy or mine it | |
| 2 | no - buy or mine it |
'Enterprise' Remote Tracking Computer in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.