Item
Ammatar Navy Heavy Energy Neutralizer
Energy Neutralizer · Module · Heavy
Market prices for Ammatar Navy Heavy Energy NeutralizerBuild it: materials and costEverything in Energy Neutralizer
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage2,000 MW
CPU usage40 tf
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost500 GJ
Turrets
Effectiveness Falloff12 km
Optimal Range24 km
Heat
Heat Damage4.6 HP
Miscellaneous
Activation time / duration24 s
Meta Level8
Overload duration bonus-15%
Required Thermodynamics Level1
Tech Level1
EW - Energy Neutralizing
Neutralization Amount600 GJ
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
3 skills in total · 25,415 skill points from scratch
Variations
The whole Ammatar Navy Heavy Energy Neutralizer family, as the game's Variations tab lists it - by tier and meta level.
Tech I 3
Tech II 1
Faction 4
Ammatar Navy Heavy Energy NeutralizerMeta level 8
Dark Blood Heavy Energy NeutralizerMeta level 8
Imperial Navy Heavy Energy NeutralizerMeta level 8
True Sansha Heavy Energy NeutralizerMeta level 8
Storyline 1
Deadspace 4
Officer 8
Brokara's Modified Heavy Energy NeutralizerMeta level 11
Tairei's Modified Heavy Energy NeutralizerMeta level 11
Raysere's Modified Heavy Energy NeutralizerMeta level 13
Selynne's Modified Heavy Energy NeutralizerMeta level 13
Ahremen's Modified Heavy Energy NeutralizerMeta level 15
Vizan's Modified Heavy Energy NeutralizerMeta level 15
Chelm's Modified Heavy Energy NeutralizerMeta level 17
Draclira's Modified Heavy Energy NeutralizerMeta level 17
What Ammatar Navy Heavy Energy Neutralizer is built from
Manufacturing from Ammatar Navy Heavy Energy Neutralizer Blueprint. Price the whole chain
Ammatar Navy Heavy Energy Neutralizer in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.