Item
Heavy Energy Neutralizer II
Energy Neutralizer · Module · Heavy
Market prices for Heavy Energy Neutralizer IIBuild it: materials and costEverything in Energy Neutralizer
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage2,250 MW
CPU usage40 tf
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost500 GJ
Turrets
Effectiveness Falloff10 km
Optimal Range20 km
Heat
Heat Damage4.6 HP
Miscellaneous
Activation time / duration24 s
Meta Level5
Overload duration bonus-15%
Required Thermodynamics Level1
Tech Level2
EW - Energy Neutralizing
Neutralization Amount600 GJ
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
3 skills in total · 521,415 skill points from scratch
Variations
The whole Heavy Energy Neutralizer II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 3
Tech II 1
Heavy Energy Neutralizer IIMeta level 5
Faction 4
Storyline 1
Deadspace 4
Officer 8
Brokara's Modified Heavy Energy NeutralizerMeta level 11
Tairei's Modified Heavy Energy NeutralizerMeta level 11
Raysere's Modified Heavy Energy NeutralizerMeta level 13
Selynne's Modified Heavy Energy NeutralizerMeta level 13
Ahremen's Modified Heavy Energy NeutralizerMeta level 15
Vizan's Modified Heavy Energy NeutralizerMeta level 15
Chelm's Modified Heavy Energy NeutralizerMeta level 17
Draclira's Modified Heavy Energy NeutralizerMeta level 17
What Heavy Energy Neutralizer II is built from
Manufacturing from Heavy Energy Neutralizer II Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 30 | yes - see its chain | |
| 1 | yes - see its chain | |
| 23 | yes - see its chain | |
| 45 | yes - see its chain | |
| 1 | yes - see its chain |
Heavy Energy Neutralizer II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.