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Item

Dark Blood Heavy Energy Neutralizer

Energy Neutralizer · Module · Heavy

Market prices for Dark Blood Heavy Energy NeutralizerEverything in Energy Neutralizer

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
2,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
14168
as used by ESI

What the game says about it

Neutralizes a portion of the energy in the target ship's capacitor.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage2,000 MW
  • CPU usage40 tf

Structure

  • Structure Hitpoints40 HP

Capacitor

  • Activation Cost500 GJ

Turrets

  • Effectiveness Falloff12 km
  • Optimal Range24 km

Heat

  • Heat Damage4.6 HP

Miscellaneous

  • Activation time / duration24 s
  • Meta Level8
  • Overload duration bonus-15%
  • Required Thermodynamics Level1
  • Tech Level1

EW - Energy Neutralizing

  • Neutralization Amount600 GJ

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 25,415 skill points from scratch

Variations

The whole Dark Blood Heavy Energy Neutralizer family, as the game's Variations tab lists it - by tier and meta level.

Tech I 3

Tech II 1

Faction 4

Storyline 1

Deadspace 4

Officer 8

Dark Blood Heavy Energy Neutralizer in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.