Item
Auto Targeting System I
Automated Targeting System · Module · Automated Targeting Systems
Market prices for Auto Targeting System IBuild it: materials and costEverything in Automated Targeting System
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage1 tf
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost8 GJ
Miscellaneous
Activation time / duration5 s
Meta Level0
Targeting range50 km
Tech Level1
Bonuses
- Maximum Locked Targets Bonus2 +
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 500 skill points from scratch
Variations
The whole Auto Targeting System I family, as the game's Variations tab lists it - by tier and meta level.
Tech I 5
Tech II 1
What Auto Targeting System I is built from
Manufacturing from Auto Targeting System I Blueprint. Price the whole chain
Goes into
Auto Targeting System I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.