Item
'Recusant' Hostile Targeting Array I
Automated Targeting System · Module · Automated Targeting Systems
Market prices for 'Recusant' Hostile Targeting Array IEverything in Automated Targeting System
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost8 GJ
Miscellaneous
Activation time / duration5 s
Meta Level2
Targeting range50 km
Tech Level1
Bonuses
- Maximum Locked Targets Bonus2 +
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 500 skill points from scratch
Variations
The whole 'Recusant' Hostile Targeting Array I family, as the game's Variations tab lists it - by tier and meta level.
Tech I 5
Auto Targeting System IMeta level 0
Hostile Target Acquisition IMeta level 1
'Recusant' Hostile Targeting Array IMeta level 2
Responsive Auto-Targeting System IMeta level 3
Automated Targeting Unit IMeta level 4
Tech II 1
'Recusant' Hostile Targeting Array I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.