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Item

Talwar Fleet Issue

Destroyer · Ship · Minmatar

Market prices for Talwar Fleet IssueBuild it: materials and costEverything in Destroyer

Volume
43,000 m³
unpacked
Packaged
5,000 m³
cargo space per unit
Mass
1,650,000 kg
affects agility and warp
Radius
150 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
91858
as used by ESI

What the game says about it

YC128 was a prosperous time for the Thukker tribes of the Great Wildlands. In order to protect the influx of wealth from newly discovered Phased Fields, they voted to support an increase in Republic Fleet spending. One of the results of that spending was the development of a new Fleet Issue Talwar. Designed with assistance from Thukker engineers, the ship combines the stalwart fortitude of Fleet Issue vessels with the flexibility and efficiency that has made the caravans of the Great Wildlands uncontested within their homespace.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output51 MW
  • CPU Output224 tf
  • High Slots6
  • Launcher Hardpoints5 hardpoints
  • Medium Slots4
  • Low Slots3
  • Rig Slots3
  • Rig Sizesmall
  • Calibration400 points

Structure

  • Structure Hitpoints1,200 HP
  • Capacity400 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints1,200 HP
60%
EM
35%
Thermal
25%
Kinetic
10%
Explosive

Shield

  • Shield Capacity1,275 HP
  • Shield recharge time625 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity450 GJ
  • Capacitor Recharge time290 s

Targeting

  • Maximum Targeting Range38 km
  • Maximum Locked Targets7
  • Scan Resolution550 mm
  • Signature Radius50 m
  • Ladar Sensor Strength11 points

Speed and Travel

  • Maximum Velocity270 m/sec
  • Inertia Modifier2.75 x
  • Ship Warp Speed4.5 AU/s
  • Ansiblex Activation Cost6,000 GJ

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level0
  • Tech Level1

Bonuses

  • Optimal Range Bonus50%

Bonuses

What the hull or item gives - per level of a skill, or always.

Minmatar Destroyerbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 19,079 skill points from scratch

Variations

The whole Talwar Fleet Issue family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

Faction 1

  • Talwar Fleet IssueMeta level 0

What Talwar Fleet Issue is built from

Manufacturing from Talwar Fleet Issue Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium80,000no - buy or mine it
Pyerite15,000no - buy or mine it
Mexallon5,000no - buy or mine it
Isogen1,000no - buy or mine it
Nocxium30no - buy or mine it
Zydrine20no - buy or mine it
Megacyte10no - buy or mine it
Auto-Integrity Preservation Seal10yes - see its chain
Life Support Backup Unit5yes - see its chain

Talwar Fleet Issue in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.