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Item

'Scalding' Large Plasma Smartbomb

Smart Bomb · Module · Large

Market prices for 'Scalding' Large Plasma SmartbombBuild it: materials and costEverything in Smart Bomb

Volume
50 m³
unpacked
Packaged
50 m³
cargo space per unit
Mass
100 kg
affects agility and warp
Radius
1,000 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
84496
as used by ESI

What the game says about it

Radiates an omnidirectional pulse from the ship that causes thermal damage to surrounding vessels.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage900 MW
  • CPU usage60 tf

Structure

  • Structure Hitpoints40 HP

Capacitor

  • Activation Cost200 GJ

Turrets

  • Thermal damage350 HP

Heat

  • Heat Damage6.7 HP

Miscellaneous

  • Activation time / duration10 s
  • Area of effect radius6,000 m
  • Meta Level6
  • Overload duration bonus-15%
  • Required Thermodynamics Level1
  • Tech Level1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

3 skills in total · 3,330 skill points from scratch

Variations

The whole 'Scalding' Large Plasma Smartbomb family, as the game's Variations tab lists it - by tier and meta level.

Tech I 2

Tech II 1

Faction 2

Storyline 1

  • 'Scalding' Large Plasma SmartbombMeta level 6

Officer 4

What 'Scalding' Large Plasma Smartbomb is built from

Manufacturing from 'Scalding' Large Plasma Smartbomb Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium91,067no - buy or mine it
Pyerite23,527no - buy or mine it
Mexallon8,613no - buy or mine it
Isogen2,294no - buy or mine it
Nocxium324no - buy or mine it
Zydrine18no - buy or mine it
Megacyte52no - buy or mine it
Yan Jung Crystal Cylinder3no - buy or mine it
Yan Jung Null Shell1no - buy or mine it
Yan Jung Nano Fabric30no - buy or mine it
Mainframe Bit4no - buy or mine it

'Scalding' Large Plasma Smartbomb in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.