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Item

Squall

Hauler · Ship · Upwell

Market prices for SquallBuild it: materials and costEverything in Hauler

Volume
250,000 m³
unpacked
Packaged
20,000 m³
cargo space per unit
Mass
12,800,000 kg
affects agility and warp
Radius
196 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
81008
as used by ESI

What the game says about it

The Squall-class hauler was first commissioned from ORE by Upwell to aid in their nullsec colonization efforts. Building on ORE's recent advances in compression technology and their experience with large specialized cargoholds, the Squall has been outfitted with a Infrastructure Hold capable of storing many items produced by Upwell, such as structures, service modules, sovereignty infrastructure, planetary infrastructure, and deployables. Additionally, the hold also contains several sealed subchambers, allowing it to safely transport and maintain suitable environments for almost any kind of Reagent, Organism or Entity. With Upwell shipping lanes facing new increasing threats from the emergence of The Deathless Circle and rising pirate activity in YC125, Mordu's Legion was brought onboard as a co-designer, outfitting the Squall with an array of missile defenses. Despite being a Hauler, the Squall is capable of deterring most small pirate raiding and scouting fleets without an escort.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output250 MW
  • CPU Output395 tf
  • High Slots4
  • Launcher Hardpoints3 hardpoints
  • Medium Slots5
  • Low Slots3
  • Rig Slots3
  • Rig Sizemedium
  • Calibration400 points

Structure

  • Structure Hitpoints1,000 HP
  • Capacity3,000 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints500 HP
50%
EM
45%
Thermal
25%
Kinetic
10%
Explosive

Shield

  • Shield Capacity2,000 HP
  • Shield recharge time1,250 s
20%
EM
20%
Thermal
50%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity1,250 GJ
  • Capacitor Recharge time500 s

Targeting

  • Maximum Targeting Range45 km
  • Maximum Locked Targets5
  • Scan Resolution240 mm
  • Signature Radius195 m
  • Gravimetric Sensor Strength11 points

Speed and Travel

  • Maximum Velocity175 m/sec
  • Inertia Modifier0.8 x
  • Ship Warp Speed3.5 AU/s
  • Ansiblex Activation Cost1,000 GJ

Hangars & Bays

  • Infrastructure Hold Capacity45,000 m³

Miscellaneous

  • Jump Fatigue Multiplier0.1 x
  • Maximum Directional Scan Range14.36 AU
  • Meta Level0
  • Tech Level1

Bonuses

  • Warp Speed and Acceleration Bonus30%

Bonuses

What the hull or item gives - per level of a skill, or always.

Upwell Haulerbonuses (per skill level)

  • 20%bonus to missile damage
  • 10%bonus to ship infrastructure hold capacity

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 9,000 skill points from scratch

Variations

The whole Squall family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

  • SquallMeta level 0

Tech II 2

What Squall is built from

Manufacturing from Squall Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium540,000no - buy or mine it
Pyerite180,000no - buy or mine it
Mexallon36,000no - buy or mine it
Isogen10,000no - buy or mine it
Nocxium1,500no - buy or mine it
Zydrine350no - buy or mine it
Megacyte140no - buy or mine it
Auto-Integrity Preservation Seal40yes - see its chain
Life Support Backup Unit20yes - see its chain

Goes into

Deluge · Torrent

Squall in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.