Item
Squall
Hauler · Ship · Upwell
Market prices for SquallBuild it: materials and costEverything in Hauler
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output250 MW
CPU Output395 tf
High Slots4
Launcher Hardpoints3 hardpoints
Medium Slots5
Low Slots3
Rig Slots3
Rig Sizemedium
Calibration400 points
Structure
Structure Hitpoints1,000 HP
Capacity3,000 m³
Armor
Armor Hitpoints500 HP
Shield
Shield Capacity2,000 HP
Shield recharge time1,250 s
Capacitor
Capacitor Capacity1,250 GJ
Capacitor Recharge time500 s
Targeting
Maximum Targeting Range45 km
Maximum Locked Targets5
Scan Resolution240 mm
Signature Radius195 m
Gravimetric Sensor Strength11 points
Speed and Travel
Maximum Velocity175 m/sec
Inertia Modifier0.8 x
Ship Warp Speed3.5 AU/s
Ansiblex Activation Cost1,000 GJ
Hangars & Bays
Infrastructure Hold Capacity45,000 m³
Miscellaneous
- Jump Fatigue Multiplier0.1 x
Maximum Directional Scan Range14.36 AU
Meta Level0
Tech Level1
Bonuses
- Warp Speed and Acceleration Bonus30%
Bonuses
What the hull or item gives - per level of a skill, or always.
Upwell Haulerbonuses (per skill level)
- 20%bonus to missile damage
- 10%bonus to ship infrastructure hold capacity
Role bonus
- 90%reduction to Heavy Missile, Heavy Assault Missile and Rapid Light Missile Launcher cpu and powergrid fitting requirements
- 90%reduction to effective distance traveled for jump fatigue
- can link to Orbital Skyhook Reagent Silos bypassing the normal ship class restrictions
- 30%bonus to warp speed and warp acceleration
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 9,000 skill points from scratch
Variations
The whole Squall family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
SquallMeta level 0
Tech II 2
What Squall is built from
Manufacturing from Squall Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 540,000 | no - buy or mine it | |
| 180,000 | no - buy or mine it | |
| 36,000 | no - buy or mine it | |
| 10,000 | no - buy or mine it | |
| 1,500 | no - buy or mine it | |
| 350 | no - buy or mine it | |
| 140 | no - buy or mine it | |
| 40 | yes - see its chain | |
| 20 | yes - see its chain |
Goes into
Squall in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.