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Item

Hubris

Lancer Dreadnought · Ship · Gallente

Market prices for HubrisBuild it: materials and costEverything in Lancer Dreadnought

Volume
17,550,000 m³
unpacked
Packaged
1,300,000 m³
cargo space per unit
Mass
1,250,000,000 kg
affects agility and warp
Radius
1,613 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
77281
as used by ESI

What the game says about it

”You, my friends, are the beating heart of this great Federation’s industrial and military might. Without you, there would be no ships for our navy of liberation and security to wield as the instruments of Gallente freedom and ultimate peace under democratic rule. My friends, I congratulate you on your hard work to date and look forward to that which is to come!“ – Former President Jacus Roden in speech to Roden Shipyards workers, May YC125 While the reach of the Federation Navy is popularly supposed to be based heavily on the use of drones and automation, the true power of the Federation’s military has long rested on one of the most powerful capital ship fleets in existence. Drones and automation are leveraged on this mighty foundation, enabling it to function and project power rapidly and precisely. To this end, the heavy-industrial powerhouse of Roden Shipyards put forward designs for an advanced dreadnought using new lance technology. Alongside an armament of hybrid turrets, the Hubris-class Lancer Dreadnought is equipped to use the new “Disruptive Lance” weaponry, a capability rumored to have been developed with the assistance of Jacus Roden’s peerless industrial espionage organization.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output750,000 MW
  • CPU Output850 tf
  • High Slots6
  • Turret Hardpoints3 hardpoints
  • Medium Slots4
  • Low Slots8
  • Rig Slots2
  • Rig Sizex-large
  • Calibration400 points

Structure

  • Structure Hitpoints120,000 HP
  • Capacity3,300 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints115,000 HP
50%
EM
55%
Thermal
65%
Kinetic
10%
Explosive

Shield

  • Shield Capacity85,000 HP
  • Shield recharge time15,000 s
0%
EM
40%
Thermal
70%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity64,500 GJ
  • Capacitor Recharge time4,730 s

Targeting

  • Maximum Targeting Range105 km
  • Maximum Locked Targets7
  • Scan Resolution85 mm
  • Signature Radius12.1 km
  • Magnetometric Sensor Strength44 points

Speed and Travel

  • Maximum Velocity75 m/sec
  • Inertia Modifier0.04 x
  • Ship Warp Speed1.5 AU/s

Hangars & Bays

  • Fleet Hangar Capacity10,000 m³
  • Fuel Bay Capacity20,000 m³
  • Ship Maintenance Bay Capacity1,000,000 m³

EW - Resistance

  • Entosis Assistance Impedance100%

Miscellaneous

  • Banned in High Sec Spaceyes
  • Jump Drive Capacitor Need95%
  • Jump Drive Consumption Amount3,000 units
  • Jump Drive Fuel NeedOxygen Isotopes
  • Maximum Directional Scan Range14.36 AU
  • Maximum Jump Range4 ly
  • Maximum Operational Distance5,000 m
  • Meta Level0
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Gallente Dreadnoughtbonuses (per skill level)

Lancer Dreadnoughtsbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

21 skills in total · 9,952,057 skill points from scratch

Variations

The whole Hubris family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • HubrisMeta level 0

Faction 2

What Hubris is built from

Manufacturing from Hubris Blueprint. Price the whole chain

Hubris in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.