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Item

Prophecy Navy Issue

Combat Battlecruiser · Ship · Navy Faction

Market prices for Prophecy Navy IssueBuild it: materials and costEverything in Combat Battlecruiser

Volume
234,000 m³
unpacked
Packaged
15,000 m³
cargo space per unit
Mass
15,300,000 kg
affects agility and warp
Radius
173 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
72872
as used by ESI

What the game says about it

The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology. To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output1,300 MW
  • CPU Output440 tf
  • High Slots6
  • Turret Hardpoints5 hardpoints
  • Launcher Hardpoints1 hardpoints
  • Medium Slots4
  • Low Slots7
  • Rig Slots3
  • Rig Sizemedium
  • Calibration400 points

Structure

  • Structure Hitpoints6,000 HP
  • Capacity400 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints8,250 HP
50%
EM
35%
Thermal
25%
Kinetic
20%
Explosive

Shield

  • Shield Capacity4,500 HP
  • Shield recharge time1,400 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity4,000 GJ
  • Capacitor Recharge time1,000 s

Targeting

  • Maximum Targeting Range65 km
  • Maximum Locked Targets7
  • Scan Resolution210 mm
  • Signature Radius270 m
  • RADAR Sensor Strength18 points

Speed and Travel

  • Maximum Velocity170 m/sec
  • Inertia Modifier0.57 x
  • Ship Warp Speed3.5 AU/s
  • Ansiblex Activation Cost14,500 GJ

Drones

  • Drone Capacity125 m³
  • Drone Bandwidth50 Mbit/sec

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level0
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Amarr Battlecruiserbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

5 skills in total · 88,486 skill points from scratch

Variations

The whole Prophecy Navy Issue family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

Faction 1

  • Prophecy Navy IssueMeta level 0

What Prophecy Navy Issue is built from

Manufacturing from Prophecy Navy Issue Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium2,800,000no - buy or mine it
Pyerite1,000,000no - buy or mine it
Mexallon180,000no - buy or mine it
Isogen20,000no - buy or mine it
Nocxium10,000no - buy or mine it
Zydrine4,000no - buy or mine it
Megacyte2,000no - buy or mine it
Auto-Integrity Preservation Seal100yes - see its chain
Life Support Backup Unit50yes - see its chain

Prophecy Navy Issue in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.