Item
Prophecy Navy Issue
Combat Battlecruiser · Ship · Navy Faction
Market prices for Prophecy Navy IssueBuild it: materials and costEverything in Combat Battlecruiser
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output1,300 MW
CPU Output440 tf
High Slots6
Turret Hardpoints5 hardpoints
Launcher Hardpoints1 hardpoints
Medium Slots4
Low Slots7
Rig Slots3
Rig Sizemedium
Calibration400 points
Structure
Structure Hitpoints6,000 HP
Capacity400 m³
Armor
Armor Hitpoints8,250 HP
Shield
Shield Capacity4,500 HP
Shield recharge time1,400 s
Capacitor
Capacitor Capacity4,000 GJ
Capacitor Recharge time1,000 s
Targeting
Maximum Targeting Range65 km
Maximum Locked Targets7
Scan Resolution210 mm
Signature Radius270 m
RADAR Sensor Strength18 points
Speed and Travel
Maximum Velocity170 m/sec
Inertia Modifier0.57 x
Ship Warp Speed3.5 AU/s
Ansiblex Activation Cost14,500 GJ
Drones
Drone Capacity125 m³
Drone Bandwidth50 Mbit/sec
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level0
Tech Level1
Bonuses
What the hull or item gives - per level of a skill, or always.
Amarr Battlecruiserbonuses (per skill level)
- 7.5%bonus to Medium Energy Turret damage
- 10%bonus to Medium Energy Turret optimal range
- 5%bonus to Drone hitpoints and damage
- 10%bonus to ship armor hitpoints
Role bonus
- Can use one Command Burst module
- 50%bonus to Command Burst area of effect range
- 12.5%bonus to Drone microwarp velocity
- 25%bonus to Medium Energy Turret optimal range and falloff
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
5 skills in total · 88,486 skill points from scratch
Variations
The whole Prophecy Navy Issue family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Tech II 1
Faction 1
Prophecy Navy IssueMeta level 0
What Prophecy Navy Issue is built from
Manufacturing from Prophecy Navy Issue Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 2,800,000 | no - buy or mine it | |
| 1,000,000 | no - buy or mine it | |
| 180,000 | no - buy or mine it | |
| 20,000 | no - buy or mine it | |
| 10,000 | no - buy or mine it | |
| 4,000 | no - buy or mine it | |
| 2,000 | no - buy or mine it | |
| 100 | yes - see its chain | |
| 50 | yes - see its chain |
Prophecy Navy Issue in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.