Item
Ferox Navy Issue
Combat Battlecruiser · Ship · Caldari
Market prices for Ferox Navy IssueBuild it: materials and costEverything in Combat Battlecruiser
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output1,150 MW
CPU Output515 tf
High Slots7
Turret Hardpoints6 hardpoints
Medium Slots7
Low Slots4
Rig Slots3
Rig Sizemedium
Calibration400 points
Structure
Structure Hitpoints6,000 HP
Capacity475 m³
Armor
Armor Hitpoints5,250 HP
Shield
Shield Capacity7,875 HP
Shield recharge time1,400 s
Capacitor
Capacitor Capacity2,900 GJ
Capacitor Recharge time725 s
Targeting
Maximum Targeting Range60 km
Maximum Locked Targets8
Scan Resolution195 mm
Signature Radius325 m
Gravimetric Sensor Strength20 points
Speed and Travel
Maximum Velocity170 m/sec
Inertia Modifier0.69 x
Ship Warp Speed3.5 AU/s
Ansiblex Activation Cost14,500 GJ
Drones
Drone Capacity25 m³
Drone Bandwidth25 Mbit/sec
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level0
Tech Level1
Bonuses
What the hull or item gives - per level of a skill, or always.
Caldari Battlecruiserbonuses (per skill level)
- 7.5%bonus to Medium Hybrid Turret damage
- 5%bonus to Medium Hybrid Turret tracking speed
- 7.5%bonus to Shield Booster activation cost
- 10%reduction in Shield Booster power and CPU requirements
Role bonus
- Can use one Command Burst module
- 50%bonus to Command Burst area of effect range
- 25%bonus to Medium Hybrid Turret optimal range and falloff
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
5 skills in total · 88,486 skill points from scratch
Variations
The whole Ferox Navy Issue family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Tech II 1
Faction 1
Ferox Navy IssueMeta level 0
What Ferox Navy Issue is built from
Manufacturing from Ferox Navy Issue Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 2,800,000 | no - buy or mine it | |
| 1,000,000 | no - buy or mine it | |
| 180,000 | no - buy or mine it | |
| 20,000 | no - buy or mine it | |
| 10,000 | no - buy or mine it | |
| 4,000 | no - buy or mine it | |
| 2,000 | no - buy or mine it | |
| 100 | yes - see its chain | |
| 50 | yes - see its chain |
Ferox Navy Issue in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.