Item
Proteus Core - Electronic Efficiency Gate
Core Subsystem · Subsystem · Gallente Core Subsystems
Market prices for Proteus Core - Electronic Efficiency GateBuild it: materials and costEverything in Core Subsystem
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
- CPU Output Bonus25%
Structure
Structure Hitpoints40 HP
Miscellaneous
Meta Level1
Tech Level3
Bonuses
- Maximum Locked Targets Bonus1 +
Other
Low Slot Modifier2 +
Medium Slot Modifier2 +
Restricted to Ship TypeProteus
Bonuses
What the hull or item gives - per level of a skill, or always.
Gallente Core Systemsbonuses (per skill level)
- 15%bonus to ship sensor strength
- 5%bonus to max targeting range
- 3%bonus to Sensor Warfare Resistance and Weapon Disruption resistance
Role bonus
- 25%bonus to ship CPU output
- Additional Base Stats
- +2 Mid Slots, +2 Low Slots
- +1 max locked target
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 256,250 skill points from scratch
Variations
The whole Proteus Core - Electronic Efficiency Gate family, as the game's Variations tab lists it - by tier and meta level.
Tech III 3
Proteus Core - Augmented Fusion ReactorMeta level 1
Proteus Core - Electronic Efficiency GateMeta level 1
Proteus Core - Friction Extension ProcessorMeta level 1
What Proteus Core - Electronic Efficiency Gate is built from
Manufacturing from Proteus Core - Electronic Efficiency Gate Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 7 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 1 | yes - see its chain |
Proteus Core - Electronic Efficiency Gate in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.