Item
Information Command Burst I
Command Burst · Module · Command Bursts
Market prices for Information Command Burst IBuild it: materials and costEverything in Command Burst
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage100 MW
CPU usage50 tf
Can be fitted toStrategic Cruiser, Combat Battlecruiser, Command Ship, Industrial Command Ship, Capital Industrial Ship, Carrier, Force Auxiliary, Supercarrier, Titan, Expedition Command Ship, Command Carrier
Can only be fitted toCommand Destroyer
Can only be fitted toSkua
Structure
Structure Hitpoints40 HP
Capacity3 m³
Capacitor
Activation Cost25 GJ
Turrets
Optimal Range15 km
Miscellaneous
Activation time / duration60 s
Charges Per Cycle1- Disallow Dockingyes
- Disallow Tetheringyes
- Disallow activation in forcefieldyes
Meta Level0
Reload Time60 s
Tech Level1
Used with (Charge Group)Information Command Burst ChargesSee all 3 compatible charges
Bonuses
Modifier duration60 s
Charges for Information Command Burst I
3 charges fit - every charge group the module takes, in its size only.
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 750 skill points from scratch
Variations
The whole Information Command Burst I family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Information Command Burst IMeta level 0
Tech II 1
Faction 1
What Information Command Burst I is built from
Manufacturing from Information Command Burst I Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 949 | no - buy or mine it | |
| 111 | no - buy or mine it | |
| 56 | no - buy or mine it | |
| 22 | no - buy or mine it | |
| 3 | yes - see its chain |
Goes into
Information Command Burst I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.