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Item

Skua

Tactical Destroyer · Ship · Special Edition Destroyers

Market prices for SkuaEverything in Tactical Destroyer

Volume
47,000 m³
unpacked
Packaged
5,000 m³
cargo space per unit
Mass
1,100,000 kg
affects agility and warp
Radius
112 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
89808
as used by ESI

What the game says about it

Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to unleash a barrage of long range missiles that mimic that relentlessness of its namesake. The Mountain faction rallied against the Skua in the CEP, causing controversy. In an official statement on behalf of the Home Guard, Tanis Cheung claimed to have proof that Lai Dai had hired “allegedly former” Guristas pirates, and that the Skua was born of that “anti-Caldari” collaboration. In response, the Skua was canceled. However, a handful of prototypes had already been manufactured. The CEP thought their power and nimbleness should be given to the best pilots in New Eden, so they were awarded to the winners of Alliance Tournament XXI.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output87 MW
  • CPU Output300 tf
  • High Slots7
  • Launcher Hardpoints5 hardpoints
  • Medium Slots6
  • Low Slots3
  • Rig Slots3
  • Rig Sizesmall
  • Calibration400 points
  • Cooldown between mode switching2 s

Structure

  • Structure Hitpoints600 HP
  • Capacity450 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints600 HP
50%
EM
72.5%
Thermal
43.75%
Kinetic
10%
Explosive

Shield

  • Shield Capacity900 HP
  • Shield recharge time800 s
0%
EM
60%
Thermal
55%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity700 GJ
  • Capacitor Recharge time300 s

Targeting

  • Maximum Targeting Range55 km
  • Maximum Locked Targets7
  • Scan Resolution500 mm
  • Signature Radius70 m
  • Gravimetric Sensor Strength15 points

Speed and Travel

  • Maximum Velocity180 m/sec
  • Inertia Modifier6 x
  • Ship Warp Speed4.5 AU/s
  • Ansiblex Activation Cost9,000 GJ

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level5
  • Tech Level3

Bonuses

  • Optimal Range Bonus50%

Bonuses

What the hull or item gives - per level of a skill, or always.

Caldari Tactical Destroyerbonuses (per skill level)

  • 6%bonus to Light Missile launcher and Rocket launcher rate of fire
  • 15%reduction in missile launcher reload time
  • 5%reduction in module heat damage amount taken

Command Destroyersbonuses (per skill level)

Role bonus

Misc bonus

  • 33%bonus to Light Missile and Rocket damage
  • 95%reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements
  • Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.
  • Defense Mode
  • 33.3%bonus to all shield resistances while Defense Mode is enabled
  • 33.3%reduction in ship signature radius while Defense Mode is enabled
  • 33.3%reduction in shield recharge time while Defense Mode is enabled
  • Propulsion Mode
  • 66.6%bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled
  • 66.6%bonus to ship inertia modifier while Propulsion Mode is enabled
  • Sharpshooter Mode
  • 66.6%bonus to Light Missile velocity while Sharpshooter Mode is enabled
  • 250%bonus to Rocket velocity while Sharpshooter Mode is enabled
  • 33.3%bonus to Light Missile and Rocket damage while Sharpshooter Mode is enabled
  • 100%bonus to sensor strength and targeting range while Sharpshooter Mode is enabled
  • 66.6%increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

4 skills in total · 529,000 skill points from scratch

Skua in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.