Patreon Discord

Item

Void XL

Advanced Blaster Charge · Charge · Extra Large

Market prices for Void XLBuild it: materials and costEverything in Advanced Blaster Charge

Volume
0.13 m³
unpacked
Packaged
0.13 m³
cargo space per unit
Mass
1 kg
affects agility and warp
Radius
10 m
hull size in space
Portion size
100
units per reprocessing batch
Type ID
41322
as used by ESI

What the game says about it

The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal. 25% reduced optimal range. 25% reduced tracking speed. 50% reduced falloff range. Note: This ammunition can only be used by capital tech level II and faction Blasters.

Attributes

The same numbers the game shows in Show Info.

Capacitor

  • Capacitor Need Bonus25%

Turrets

  • Kinetic damage70.8 HP
  • Thermal damage70.8 HP

Miscellaneous

EW - Tracking Disruption

  • Tracking Speed Multiplier0.75 x

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

7 skills in total · 3,874,500 skill points from scratch

Variations

The whole Void XL family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • Void XLMeta level 5

Faction 4

What Void XL is built from

Manufacturing from Void XL Blueprint. Price the whole chain

Void XL in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.