Item
Dual 1000mm Railgun II
Hybrid Weapon · Module · Extra Large
Market prices for Dual 1000mm Railgun IIBuild it: materials and costEverything in Hybrid Weapon
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage121,000 MW
CPU usage126.5 tf
Structure
Structure Hitpoints40 HP
Capacity10 m³
Capacitor
Activation Cost300 GJ
Turrets
Accuracy falloff32 km
Damage Modifier8.17 x
Optimal Range132 km
Rate of fire20 s
Turret Tracking0.02
Heat
Heat Damage4 HP
Miscellaneous
Charge sizex-large
Charges Per Cycle1
Meta Level5
Overload rate of fire bonus-15%
Reload Time5 s
Required Thermodynamics Level1
Tech Level2
Used with (Charge Group)Hybrid Charge, Advanced Railgun ChargeSee all 42 compatible charges
Charges for Dual 1000mm Railgun II
42 charges fit - every charge group the module takes, in its size only.
Tech I 8
Tech II 2
Faction 32
Dread Guristas Antimatter Charge XLHybrid Charge
Dread Guristas Iridium Charge XLHybrid Charge
Dread Guristas Iron Charge XLHybrid Charge
Dread Guristas Lead Charge XLHybrid Charge
Dread Guristas Plutonium Charge XLHybrid Charge
Dread Guristas Thorium Charge XLHybrid Charge
Dread Guristas Tungsten Charge XLHybrid Charge
Dread Guristas Uranium Charge XLHybrid Charge
Guardian Antimatter Charge XLHybrid Charge
Guardian Iridium Charge XLHybrid Charge
Guardian Iron Charge XLHybrid Charge
Guardian Lead Charge XLHybrid Charge
Guardian Plutonium Charge XLHybrid Charge
Guardian Thorium Charge XLHybrid Charge
Guardian Tungsten Charge XLHybrid Charge
Guardian Uranium Charge XLHybrid Charge
Guristas Antimatter Charge XLHybrid Charge
Guristas Iridium Charge XLHybrid Charge
Guristas Iron Charge XLHybrid Charge
Guristas Lead Charge XLHybrid Charge
Guristas Plutonium Charge XLHybrid Charge
Guristas Thorium Charge XLHybrid Charge
Guristas Tungsten Charge XLHybrid Charge
Guristas Uranium Charge XLHybrid Charge
Shadow Antimatter Charge XLHybrid Charge
Shadow Iridium Charge XLHybrid Charge
Shadow Iron Charge XLHybrid Charge
Shadow Lead Charge XLHybrid Charge
Shadow Plutonium Charge XLHybrid Charge
Shadow Thorium Charge XLHybrid Charge
Shadow Tungsten Charge XLHybrid Charge
Shadow Uranium Charge XLHybrid Charge
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
7 skills in total · 3,874,500 skill points from scratch
Variations
The whole Dual 1000mm Railgun II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 5
Tech II 1
Dual 1000mm Railgun IIMeta level 5
Faction 2
What Dual 1000mm Railgun II is built from
Manufacturing from Dual 1000mm Railgun II Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 688 | yes - see its chain | |
| 1,133 | no - buy or mine it | |
| 3 | yes - see its chain | |
| 2,013 | yes - see its chain | |
| 1 | yes - see its chain |
Goes into
CONCORD Dual 1000mm Railgun ·
Shadow Serpentis Dual 1000mm Railgun
Dual 1000mm Railgun II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.