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Item

Limited Precise Triple Neutron Blaster Cannon

Hybrid Weapon · Module · Extra Large

Market prices for Limited Precise Triple Neutron Blaster CannonBuild it: materials and costEverything in Hybrid Weapon

Volume
4,000 m³
unpacked
Packaged
1,000 m³
cargo space per unit
Mass
40,000 kg
affects agility and warp
Radius
1,000 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
41078
as used by ESI

What the game says about it

Three specialized high angle turrets fitted with neutron blaster cannons are designed for engaging sub-capital threats. Note: May only be fitted to capital class ships. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

Attributes

The same numbers the game shows in Show Info.

Fitting

Structure

  • Structure Hitpoints40 HP
  • Capacity10 m³

Capacitor

  • Activation Cost75 GJ

Turrets

  • Accuracy falloff20 km
  • Damage Modifier0.88 x
  • Optimal Range16 km
  • Rate of fire5 s
  • Turret Tracking2.42

Heat

  • Heat Damage1 HP

Miscellaneous

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

6 skills in total · 1,570,250 skill points from scratch

Variations

The whole Limited Precise Triple Neutron Blaster Cannon family, as the game's Variations tab lists it - by tier and meta level.

Tech I 5

Tech II 1

Faction 1

What Limited Precise Triple Neutron Blaster Cannon is built from

Manufacturing from Limited Precise Triple Neutron Blaster Cannon Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Triple Neutron Blaster Cannon I1yes - see its chain
Precise Electronics34no - buy or mine it
Precise Compounds31no - buy or mine it
Precise Conductors28no - buy or mine it

Limited Precise Triple Neutron Blaster Cannon in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.