Item
Cenobite I
Support Fighter · Fighter · Support Fighters
Market prices for Cenobite IBuild it: materials and costEverything in Support Fighter
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Structure
Structure Hitpoints100 HP
Shield
Shield Capacity6,800 HP
Shield recharge time2,200 s
Targeting
Maximum Targeting Range45 km
Maximum Locked Targets6
Scan Resolution600 mm
Signature Radius120 m
RADAR Sensor Strength7 points
Speed and Travel
Maximum Velocity715 m/sec
Inertia Modifier500 x
Fighter Attributes
Orbit Range3,750 m
Refueling Duration2 s- Squadron Size3
Fighter Abilities
Duration20 s
Duration6 s
Effectiveness Falloff2,500 m
Energy Amount Neutralized (Per Fighter)70 GJ
Optimal Range5,000 m
EW - Resistance
Remote Capacitor Transmitter Impedance100%
Remote Electronic Assistance Impedance100%
Remote Logistics Impedance100%
Miscellaneous
Meta Level0
Tech Level1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
5 skills in total · 1,798,000 skill points from scratch
Variations
The whole Cenobite I family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Cenobite IMeta level 0
Tech II 1
Faction 1
What Cenobite I is built from
Manufacturing from Cenobite I Blueprint. Price the whole chain
Goes into
Cenobite I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.