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Item

Vigil Fleet Issue

Frigate · Ship · Minmatar

Market prices for Vigil Fleet IssueBuild it: materials and costEverything in Frigate

Volume
17,400 m³
unpacked
Packaged
2,500 m³
cargo space per unit
Mass
1,080,000 kg
affects agility and warp
Radius
29 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
37454
as used by ESI

What the game says about it

The Vigil Fleet Issue is the latest development from the Republic Fleet's innovative R&D labs. Designed with the demands of Capsuleer loyalist corporations in mind, this aggressive ship is intended to support new offensive operations into the Empire's vulnerable constellations in The Bleak Lands and Devoid regions. Long range stasis webifiers and high speed allow the Vigil Fleet Issue to chase down and catch the most evasive prey and pull them into range of its deadly rocket launchers.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output38 MW
  • CPU Output190 tf
  • High Slots3
  • Turret Hardpoints1 hardpoints
  • Launcher Hardpoints2 hardpoints
  • Medium Slots4
  • Low Slots3
  • Rig Slots3
  • Rig Sizesmall
  • Calibration400 points

Structure

  • Structure Hitpoints425 HP
  • Capacity250 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints525 HP
60%
EM
35%
Thermal
25%
Kinetic
10%
Explosive

Shield

  • Shield Capacity525 HP
  • Shield recharge time625 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity300 GJ
  • Capacitor Recharge time150 s

Targeting

  • Maximum Targeting Range65 km
  • Maximum Locked Targets5
  • Scan Resolution660 mm
  • Signature Radius34 m
  • Ladar Sensor Strength13 points

Speed and Travel

  • Maximum Velocity400 m/sec
  • Inertia Modifier3.2 x
  • Ship Warp Speed5 AU/s
  • Ansiblex Activation Cost4,000 GJ

Drones

  • Drone Capacity15 m³
  • Drone Bandwidth15 Mbit/sec

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level7
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Minmatar Frigatebonuses (per skill level)

  • 5%bonus to Rocket explosion velocity
  • 25%bonus to explosive Rocket damage
  • 20%bonus to EM, kinetic, thermal Rocket damage

Misc bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 3,079 skill points from scratch

Variations

The whole Vigil Fleet Issue family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

Faction 1

  • Vigil Fleet IssueMeta level 7

What Vigil Fleet Issue is built from

Manufacturing from Vigil Fleet Issue Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium32,000no - buy or mine it
Pyerite6,000no - buy or mine it
Mexallon2,500no - buy or mine it
Isogen500no - buy or mine it
Nocxium30no - buy or mine it
Zydrine20no - buy or mine it
Megacyte10no - buy or mine it
Auto-Integrity Preservation Seal10yes - see its chain
Life Support Backup Unit5yes - see its chain

Vigil Fleet Issue in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.