Item
Fiend
Heavy Interdiction Cruiser · Ship · Special Edition Heavy Interdiction Cruisers
Market prices for FiendBuild it: materials and costEverything in Heavy Interdiction Cruiser
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output900 MW
CPU Output450 tf
High Slots5
Turret Hardpoints3 hardpoints
Medium Slots7
Low Slots5
Rig Slots2
Rig Sizemedium
Calibration400 points
Structure
Structure Hitpoints1,800 HP
Capacity450 m³
Armor
Armor Hitpoints1,800 HP
Shield
Shield Capacity2,600 HP
Shield recharge time1,250 s
Capacitor
Capacitor Capacity1,800 GJ
Capacitor Recharge time450 s
Targeting
Maximum Targeting Range80 km
Maximum Locked Targets7
Scan Resolution250 mm
Signature Radius130 m
RADAR Sensor Strength24 points
Speed and Travel
Maximum Velocity240 m/sec
Inertia Modifier0.6 x
Ship Warp Speed4 AU/s
Ansiblex Activation Cost10,500 GJ
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level8
Tech Level1
Bonuses
What the hull or item gives - per level of a skill, or always.
Caldari Cruiserbonuses (per skill level)
- 20%bonus to Afterburner velocity bonus
Amarr Cruiserbonuses (per skill level)
- 7.5%bonus to Medium Energy Turret tracking speed
Heavy Interdiction Cruisersbonuses (per skill level)
- 5%bonus to Warp Disruption Field Generator range
Role bonus
- 250%bonus to Medium Energy Turret damage
- 20%bonus to all shield resistances
- Can fit Warp Disruption Field Generator and Cynosural Field Generator modules
- Unaffected by Warp Disruption Field Generator mass & speed effects
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
14 skills in total · 4,397,190 skill points from scratch
What Fiend is built from
Manufacturing from Fiend Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 614,300 | no - buy or mine it | |
| 15,400 | no - buy or mine it | |
| 40,000 | no - buy or mine it | |
| 9,687 | no - buy or mine it | |
| 2,400 | no - buy or mine it | |
| 1,200 | no - buy or mine it | |
| 360 | no - buy or mine it | |
| 190 | yes - see its chain | |
| 150 | no - buy or mine it | |
| 60 | yes - see its chain | |
| 60 | yes - see its chain | |
| 180 | yes - see its chain | |
| 1,500 | yes - see its chain | |
| 1,500 | yes - see its chain | |
| 4,000 | yes - see its chain | |
| 30 | yes - see its chain | |
| 30 | yes - see its chain | |
| 300 | yes - see its chain | |
| 300 | yes - see its chain | |
| 750 | yes - see its chain |
Fiend in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.