Item
Whiptail
Interceptor · Ship · Special Edition Interceptors
Market prices for WhiptailBuild it: materials and costEverything in Interceptor
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output35 MW
CPU Output160 tf
High Slots3
Launcher Hardpoints2 hardpoints
Medium Slots4
Low Slots4
Rig Slots2
Rig Sizesmall
Calibration400 points
Structure
Structure Hitpoints400 HP
Capacity150 m³
Armor
Armor Hitpoints400 HP
Shield
Shield Capacity550 HP
Shield recharge time625 s
Capacitor
Capacitor Capacity355 GJ
Capacitor Recharge time266.25 s
Targeting
Maximum Targeting Range32.5 km
Maximum Locked Targets5
Scan Resolution900 mm
Signature Radius35 m
Gravimetric Sensor Strength15 points
Speed and Travel
Maximum Velocity430 m/sec
Inertia Modifier3.7 x
Ship Warp Speed5 AU/s
Ansiblex Activation Cost8,000 GJ
Drones
Drone Capacity40 m³
Drone Bandwidth10 Mbit/sec
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level5
Tech Level2
Bonuses
- Warp Speed and Acceleration Bonus60%
Bonuses
What the hull or item gives - per level of a skill, or always.
Gallente Frigatebonuses (per skill level)
- 10%bonus to kinetic and thermal missile damage
Caldari Frigatebonuses (per skill level)
- 4%bonus to all shield resistances
Interceptorsbonuses (per skill level)
- 15%reduction in Microwarpdrive signature radius penalty
- 5%bonus to Warp Scrambler and Warp Disruptor optimal range
Role bonus
- 375%bonus to Light Combat Drone damage and hitpoints
- 80%reduction in Propulsion Jamming systems activation cost
- 80%reduction in Interdiction Nullifier reactivation delay and max lock range penalty
- 100%bonus to Interdiction Nullifier duration
- 60%bonus to warp speed and warp acceleration
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
6 skills in total · 1,546,415 skill points from scratch
What Whiptail is built from
Manufacturing from Whiptail Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 2,443 | no - buy or mine it | |
| 1,802 | no - buy or mine it | |
| 184 | no - buy or mine it | |
| 98 | no - buy or mine it | |
| 22 | no - buy or mine it | |
| 22 | no - buy or mine it | |
| 11 | yes - see its chain | |
| 6 | no - buy or mine it | |
| 33 | yes - see its chain | |
| 22 | yes - see its chain | |
| 89 | yes - see its chain | |
| 333 | yes - see its chain | |
| 3 | yes - see its chain | |
| 56 | yes - see its chain | |
| 17 | yes - see its chain |
Whiptail in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.