Item
Bastion Module I
Siege Module · Module · Siege Modules
Market prices for Bastion Module IBuild it: materials and costEverything in Siege Module
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage100 MW
CPU usage10 tf
Can only be fitted toMarauder
Structure
Structure Hitpoints999,999 HP
Armor
Shield
Miscellaneous
Activation time / duration60 s
Armor Repair Bonus60%- Disallow Activation In Warpyes
- Disallow Dockingyes
- Disallow Tetheringyes
Gravimetric Strength100%
Ladar Strength100%
Magnetometric Strength100%
Meta Level0
Radar Strength100%
Tech Level1
Bonuses
Armor Repairer Duration and Capacitor Bonus-20%
Falloff Bonus25%
Missile Rate of Fire Bonus-50%- Missile Velocity Bonus25%
Optimal Range Bonus25%
Shield Booster Duration and Capacitor Bonus-20%
Turret Rate of Fire Bonus-50%
Other
- Max Modules Of This Group Allowed1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
6 skills in total · 2,141,590 skill points from scratch
Variations
The whole Bastion Module I family, as the game's Variations tab lists it - by tier and meta level.
Faction 4
Other 1
Bastion Module IMeta level 0
What Bastion Module I is built from
Manufacturing from Bastion Module I Blueprint. Price the whole chain
Goes into
Caldari Navy Bastion Module ·
Federation Navy Bastion Module ·
Imperial Navy Bastion Module ·
Republic Fleet Bastion Module
Bastion Module I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.