Item
Shadow
Heavy Fighter · Fighter · Heavy Fighters
Market prices for ShadowBuild it: materials and costEverything in Heavy Fighter
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Structure
Structure Hitpoints100 HP
Shield
Shield Capacity5,500 HP
Shield recharge time1,000 s
Targeting
Maximum Targeting Range60 km
Maximum Locked Targets6
Scan Resolution520 mm
Signature Radius100 m
RADAR Sensor Strength8 points
Speed and Travel
Maximum Velocity814 m/sec
Inertia Modifier500 x
Fighter Attributes
Orbit Range7,300 m
Refueling Duration6 s- Squadron Size6
Fighter Abilities
Accuracy Falloff5,000 m
Damage Multiplier1 x
Duration20 s
EM Damage (Per Fighter)200 HP- EM Damage (Per Fighter)50,000 HP
Explosion Radius2,000 m
Explosion Velocity60 m/sec- Explosive Damage (Per Fighter)50,000 HP
- Kinetic Damage (Per Fighter)50,000 HP
Optimal range9,600 m
Rate of fire3.5 s
Thermal Damage (Per Fighter)200 HP- Thermal Damage (Per Fighter)50,000 HP
EW - Resistance
Remote Capacitor Transmitter Impedance100%
Remote Electronic Assistance Impedance100%
Remote Logistics Impedance100%
Miscellaneous
Meta Level8
Tech Level1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
5 skills in total · 1,798,000 skill points from scratch
What Shadow is built from
Manufacturing from Shadow Blueprint. Price the whole chain
Shadow in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.