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Item

Shadow

Heavy Fighter · Fighter · Heavy Fighters

Market prices for ShadowBuild it: materials and costEverything in Heavy Fighter

Volume
1,800 m³
unpacked
Packaged
1,800 m³
cargo space per unit
Mass
2,000 kg
affects agility and warp
Radius
35 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
2948
as used by ESI

What the game says about it

Subject: Prototype Nation Vessel (ID:Shadow) Military Specifications: Heavy Fighter class vessel. Moderate microwarp velocity. Enhanced weapons systems. Reverse-engineering has been made possible through salvage of specific Sansha's Nation vessels. Additional Intelligence: At this initial stage conclusions are hard to form, but early indications from the recovery of three individual bomber pilots – all of them heavily augmented – strongly indicates that these crew members are the same planetary abductees found in other Nation prototype vessels. Cross-referencing recovered DNA with missing persons reports has so far revealed little, though even at this stage the origin of these pilots is in little doubt. Synopsis from ISHAEKA-0107. DED Special Operations. Authorized for Capsuleer dissemination.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints100 HP

Shield

  • Shield Capacity5,500 HP
  • Shield recharge time1,000 s
0%
EM
0%
Thermal
0%
Kinetic
0%
Explosive

Targeting

  • Maximum Targeting Range60 km
  • Maximum Locked Targets6
  • Scan Resolution520 mm
  • Signature Radius100 m
  • RADAR Sensor Strength8 points

Speed and Travel

  • Maximum Velocity814 m/sec
  • Inertia Modifier500 x

Fighter Attributes

  • Orbit Range7,300 m
  • Refueling Duration6 s
  • Squadron Size6

Fighter Abilities

  • Accuracy Falloff5,000 m
  • Damage Multiplier1 x
  • Duration20 s
  • EM Damage (Per Fighter)200 HP
  • EM Damage (Per Fighter)50,000 HP
  • Explosion Radius2,000 m
  • Explosion Velocity60 m/sec
  • Explosive Damage (Per Fighter)50,000 HP
  • Kinetic Damage (Per Fighter)50,000 HP
  • Optimal range9,600 m
  • Rate of fire3.5 s
  • Thermal Damage (Per Fighter)200 HP
  • Thermal Damage (Per Fighter)50,000 HP

EW - Resistance

  • Remote Capacitor Transmitter Impedance100%
  • Remote Electronic Assistance Impedance100%
  • Remote Logistics Impedance100%

Miscellaneous

  • Meta Level8
  • Tech Level1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

5 skills in total · 1,798,000 skill points from scratch

What Shadow is built from

Manufacturing from Shadow Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium570,000no - buy or mine it
Pyerite250,000no - buy or mine it
Mexallon55,000no - buy or mine it
Isogen20,000no - buy or mine it
Nocxium3,100no - buy or mine it
Zydrine1,100no - buy or mine it
Megacyte1,700no - buy or mine it

Shadow in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.