Item
Archon
Carrier · Ship · Amarr
Market prices for ArchonBuild it: materials and costEverything in Carrier
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output775,000 MW
CPU Output625 tf
High Slots5
Medium Slots4
Low Slots7
Rig Slots3
Rig Sizex-large
Calibration400 points
Structure
Structure Hitpoints76,300 HP
Capacity2,175 m³
Armor
Armor Hitpoints72,000 HP
Shield
Shield Capacity53,000 HP
Shield recharge time15,000 s
Capacitor
Capacitor Capacity58,000 GJ
Capacitor Recharge time4,450 s
Targeting
Maximum Targeting Range315 km
Maximum Locked Targets14
Scan Resolution70 mm
Signature Radius9,920 m
RADAR Sensor Strength72 points
Speed and Travel
Maximum Velocity80 m/sec
Inertia Modifier0.04 x
Ship Warp Speed1.5 AU/s
Fighter Attributes
Fighter Hangar Capacity65,000 m³
Fighter Squadron Launch Tubes4
Light Fighter Squadron Limit3
Support Fighter Squadron Limit2
Hangars & Bays
Fleet Hangar Capacity10,000 m³
Fuel Bay Capacity3,000 m³
Ship Maintenance Bay Capacity2,000,000 m³
EW - Resistance
- Entosis Assistance Impedance100%
Miscellaneous
- Banned in High Sec Spaceyes
- Conduit Jump Consumption Amount3,000 units
- Conduit Jump Passenger Count5
Jump Drive Capacitor Need95%- Jump Drive Consumption Amount3,000 units
- Jump Drive Fuel NeedHelium Isotopes
- Maximum Concurrent Operational Users10
Maximum Directional Scan Range14.36 AU
Maximum Jump Range3.5 ly- Maximum Operational Distance5,000 m
Meta Level0
Tech Level1
Bonuses
What the hull or item gives - per level of a skill, or always.
Amarr Carrierbonuses (per skill level)
- 4%bonus to all armor resistances
- 5%bonus to Cenobite Support Fighter neutralization optimal range
- 2%bonus to Cenobite Support Fighter neutralization strength
- 1%bonus to Armored Command and Information Command burst strength and duration
Role bonus
- Can fit Integrated Sensor Array
- Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
- Can fit two Command Burst modules
- 200%bonus to Command Burst area of effect range
- Can launch Light and Support Fighters
- Can lock at extended ranges
- Conduit Jump capable
- 5xpenalty to Entosis Link duration
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
17 skills in total · 6,375,107 skill points from scratch
Variations
The whole Archon family, as the game's Variations tab lists it - by tier and meta level.
Tech II 1
Other 1
ArchonMeta level 0
What Archon is built from
Manufacturing from Archon Blueprint. Price the whole chain
Goes into
Archon in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.