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Item

Archon

Carrier · Ship · Amarr

Market prices for ArchonBuild it: materials and costEverything in Carrier

Volume
13,950,000 m³
unpacked
Packaged
1,300,000 m³
cargo space per unit
Mass
1,260,000,000 kg
affects agility and warp
Radius
1,643 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
23757
as used by ESI

What the game says about it

The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initiative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement. The Archon is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output775,000 MW
  • CPU Output625 tf
  • High Slots5
  • Medium Slots4
  • Low Slots7
  • Rig Slots3
  • Rig Sizex-large
  • Calibration400 points

Structure

  • Structure Hitpoints76,300 HP
  • Capacity2,175 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints72,000 HP
50%
EM
35%
Thermal
25%
Kinetic
20%
Explosive

Shield

  • Shield Capacity53,000 HP
  • Shield recharge time15,000 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity58,000 GJ
  • Capacitor Recharge time4,450 s

Targeting

  • Maximum Targeting Range315 km
  • Maximum Locked Targets14
  • Scan Resolution70 mm
  • Signature Radius9,920 m
  • RADAR Sensor Strength72 points

Speed and Travel

  • Maximum Velocity80 m/sec
  • Inertia Modifier0.04 x
  • Ship Warp Speed1.5 AU/s

Fighter Attributes

  • Fighter Hangar Capacity65,000 m³
  • Fighter Squadron Launch Tubes4
  • Light Fighter Squadron Limit3
  • Support Fighter Squadron Limit2

Hangars & Bays

  • Fleet Hangar Capacity10,000 m³
  • Fuel Bay Capacity3,000 m³
  • Ship Maintenance Bay Capacity2,000,000 m³

EW - Resistance

  • Entosis Assistance Impedance100%

Miscellaneous

  • Banned in High Sec Spaceyes
  • Conduit Jump Consumption Amount3,000 units
  • Conduit Jump Passenger Count5
  • Jump Drive Capacitor Need95%
  • Jump Drive Consumption Amount3,000 units
  • Jump Drive Fuel NeedHelium Isotopes
  • Maximum Concurrent Operational Users10
  • Maximum Directional Scan Range14.36 AU
  • Maximum Jump Range3.5 ly
  • Maximum Operational Distance5,000 m
  • Meta Level0
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Amarr Carrierbonuses (per skill level)

Role bonus

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

17 skills in total · 6,375,107 skill points from scratch

Variations

The whole Archon family, as the game's Variations tab lists it - by tier and meta level.

Tech II 1

Other 1

  • ArchonMeta level 0

What Archon is built from

Manufacturing from Archon Blueprint. Price the whole chain

Goes into

Salvation

Archon in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.