Patreon Discord

Item

Garde I

Combat Drone · Drone · Sentry Drones

Market prices for Garde IBuild it: materials and costEverything in Combat Drone

Volume
25 m³
unpacked
Packaged
25 m³
cargo space per unit
Mass
12,000 kg
affects agility and warp
Radius
35 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
23561
as used by ESI

What the game says about it

Sentry Drone

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints1,440 HP
0%
EM
0%
Thermal
0%
Kinetic
0%
Explosive

Armor

  • Armor Hitpoints800 HP
50%
EM
35%
Thermal
35%
Kinetic
10%
Explosive

Shield

  • Shield Capacity600 HP
  • Shield recharge time400 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity1 GJ
  • Capacitor Recharge time2,500 s

Targeting

  • Maximum Locked Targets8
  • Signature Radius300 m
  • Magnetometric Sensor Strength22.5 points

Speed and Travel

  • Maximum Velocity0 m/sec
  • Inertia Modifier0 x

Drones

  • Bandwidth Needed25 Mbit/sec

Turrets

  • Accuracy falloff25 km
  • Damage Modifier1.65 x
  • Optimal Range15 km
  • Rate of fire4 s
  • Thermal damage64 HP
  • Turret Tracking0.03

Miscellaneous

  • Activation proximity250 km
  • Meta Level0
  • Tech Level1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

4 skills in total · 528,780 skill points from scratch

Variations

The whole Garde I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

  • Garde IMeta level 0

Tech II 1

Faction 1

What Garde I is built from

Manufacturing from Garde I Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium516no - buy or mine it
Pyerite9,929no - buy or mine it
Nocxium4no - buy or mine it
Megacyte18no - buy or mine it

Goes into

Garde II

Garde I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.