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Item

Dragonfly I

Light Fighter · Fighter · Light Fighters

Market prices for Dragonfly IBuild it: materials and costEverything in Light Fighter

Volume
1,000 m³
unpacked
Packaged
1,000 m³
cargo space per unit
Mass
1,000 kg
affects agility and warp
Radius
35 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
23057
as used by ESI

What the game says about it

Type: Light Fighter Role: Attack Description: The Dragonfly is a general purpose attack craft. Blaster Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints100 HP

Shield

  • Shield Capacity3,285 HP
  • Shield recharge time700 s
0%
EM
0%
Thermal
0%
Kinetic
0%
Explosive

Targeting

  • Maximum Targeting Range60 km
  • Maximum Locked Targets6
  • Scan Resolution700 mm
  • Signature Radius110 m
  • Gravimetric Sensor Strength5 points

Speed and Travel

  • Maximum Velocity753 m/sec
  • Inertia Modifier700 x

Fighter Attributes

  • Orbit Range4,500 m
  • Refueling Duration5 s
  • Squadron Size6

Fighter Abilities

  • Accuracy Falloff5,000 m
  • Damage Multiplier1 x
  • Damage Multiplier1 x
  • Duration20 s
  • Explosion Radius400 m
  • Explosion Radius185 m
  • Explosion Velocity70 m/sec
  • Explosion Velocity105 m/sec
  • Kinetic Damage (Per Fighter)196.5 HP
  • Kinetic Damage (Per Fighter)108 HP
  • Optimal Range10 km
  • Optimal range4,000 m
  • Rate of fire14 s
  • Rate of fire5 s

EW - Resistance

  • Remote Capacitor Transmitter Impedance100%
  • Remote Electronic Assistance Impedance100%
  • Remote Logistics Impedance100%

Miscellaneous

  • Meta Level0
  • Tech Level1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

5 skills in total · 1,798,000 skill points from scratch

Variations

The whole Dragonfly I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

  • Dragonfly IMeta level 0

Tech II 1

Faction 1

What Dragonfly I is built from

Manufacturing from Dragonfly I Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium165,000no - buy or mine it
Pyerite45,000no - buy or mine it
Mexallon15,000no - buy or mine it
Isogen6,000no - buy or mine it
Nocxium900no - buy or mine it
Zydrine500no - buy or mine it
Megacyte400no - buy or mine it

Goes into

Caldari Navy Dragonfly · Dragonfly II

Dragonfly I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.