Item
'Gonzo' Damage Control I
Damage Control · Module
Market prices for 'Gonzo' Damage Control IBuild it: materials and costEverything in Damage Control
Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
5,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
22893
as used by ESI
What the game says about it
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.
Grants a bonus to resistance for shield, armor and hull.
Only one Damage Control can be activated at a given time.
What 'Gonzo' Damage Control I is built from
Manufacturing from 'Gonzo' Damage Control I Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1,062 | no - buy or mine it | |
| 2 | no - buy or mine it | |
| 53 | no - buy or mine it | |
| 3 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 1 | no - buy or mine it | |
| 1 | no - buy or mine it |
'Gonzo' Damage Control I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.