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Item

Remote Sensor Dampener I

Sensor Dampener · Module · Remote Sensor Dampeners

Market prices for Remote Sensor Dampener IBuild it: materials and costEverything in Sensor Dampener

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
1968
as used by ESI

What the game says about it

Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage1 MW
  • CPU usage35 tf

Structure

  • Structure Hitpoints40 HP
  • Capacity1 m³

Capacitor

  • Activation Cost30 GJ

Turrets

  • Effectiveness Falloff50 km
  • Optimal Range25 km

Heat

  • Heat Damage3.4 HP

Miscellaneous

Bonuses

  • Maximum Targeting Range Bonus-13.7%
  • Scan Resolution Bonus-13.7%

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 8,750 skill points from scratch

Variations

The whole Remote Sensor Dampener I family, as the game's Variations tab lists it - by tier and meta level.

Tech I 4

Tech II 1

Storyline 1

What Remote Sensor Dampener I is built from

Manufacturing from Remote Sensor Dampener I Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium252no - buy or mine it
Pyerite766no - buy or mine it
Mexallon1,053no - buy or mine it
Isogen119no - buy or mine it

Goes into

Remote Sensor Dampener II · Sensor Dampening Battery

Remote Sensor Dampener I in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.