Item
Worm
Frigate · Ship · Pirate Faction
Market prices for WormBuild it: materials and costEverything in Frigate
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output40 MW
CPU Output160 tf
High Slots3
Launcher Hardpoints3 hardpoints
Medium Slots4
Low Slots2
Rig Slots3
Rig Sizesmall
Calibration350 points
Structure
Structure Hitpoints620 HP
Capacity130 m³
Armor
Armor Hitpoints500 HP
Shield
Shield Capacity830 HP
Shield recharge time625 s
Capacitor
Capacitor Capacity380 GJ
Capacitor Recharge time212 s
Targeting
Maximum Targeting Range30 km
Maximum Locked Targets5
Scan Resolution650 mm
Signature Radius40 m
Gravimetric Sensor Strength15 points
Speed and Travel
Maximum Velocity320 m/sec
Inertia Modifier3.8 x
Ship Warp Speed5 AU/s
Ansiblex Activation Cost4,000 GJ
Drones
Drone Capacity25 m³
Drone Bandwidth10 Mbit/sec
Miscellaneous
Maximum Directional Scan Range14.36 AU
Meta Level8
Tech Level1
Bonuses
What the hull or item gives - per level of a skill, or always.
Gallente Frigatebonuses (per skill level)
- 10%bonus to kinetic and thermal missile damage
Caldari Frigatebonuses (per skill level)
- 4%bonus to all shield resistances
Role bonus
- 300%bonus to Light Combat Drone damage and hitpoints
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
3 skills in total · 32,250 skill points from scratch
Variations
The whole Worm family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Tech II 2
Faction 1
WormMeta level 8
What Worm is built from
Manufacturing from Worm Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 38,400 | no - buy or mine it | |
| 7,200 | no - buy or mine it | |
| 3,000 | no - buy or mine it | |
| 600 | no - buy or mine it | |
| 36 | no - buy or mine it | |
| 24 | no - buy or mine it | |
| 12 | no - buy or mine it | |
| 12 | yes - see its chain | |
| 6 | yes - see its chain | |
| 20 | no - buy or mine it |
Worm in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.