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Item

Stabber Fleet Issue

Cruiser · Ship · Navy Faction

Market prices for Stabber Fleet IssueBuild it: materials and costEverything in Cruiser

Volume
101,000 m³
unpacked
Packaged
10,000 m³
cargo space per unit
Mass
10,810,000 kg
affects agility and warp
Radius
110 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
17713
as used by ESI

What the game says about it

Responding to voices stating that the Stabber needed an upgrade to be viable as a fleet vessel of military standards, the Republic Fleet commissioned the creation of the Fleet Issue Stabber; a slower, hardier version of the original that packs quite a bit more firepower. Being as new as it is on the battlefield, the Fleet Issue Stabber hasn't seen many large engagements yet, but its engineers as well as Fleet command are very optimistic about its performance.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output950 MW
  • CPU Output340 tf
  • High Slots5
  • Turret Hardpoints5 hardpoints
  • Launcher Hardpoints3 hardpoints
  • Medium Slots4
  • Low Slots6
  • Rig Slots3
  • Rig Sizemedium
  • Calibration400 points

Structure

  • Structure Hitpoints2,250 HP
  • Capacity450 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints2,700 HP
60%
EM
35%
Thermal
25%
Kinetic
10%
Explosive

Shield

  • Shield Capacity2,250 HP
  • Shield recharge time1,250 s
0%
EM
20%
Thermal
40%
Kinetic
50%
Explosive

Capacitor

  • Capacitor Capacity1,275 GJ
  • Capacitor Recharge time425 s

Targeting

  • Maximum Targeting Range40 km
  • Maximum Locked Targets6
  • Scan Resolution305 mm
  • Signature Radius100 m
  • Ladar Sensor Strength18 points

Speed and Travel

  • Maximum Velocity250 m/sec
  • Inertia Modifier0.47 x
  • Ship Warp Speed4 AU/s
  • Ansiblex Activation Cost10,000 GJ

Drones

  • Drone Capacity40 m³
  • Drone Bandwidth40 Mbit/sec

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level7
  • Tech Level1

Bonuses

What the hull or item gives - per level of a skill, or always.

Minmatar Cruiserbonuses (per skill level)

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

4 skills in total · 40,487 skill points from scratch

Variations

The whole Stabber Fleet Issue family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

Faction 1

  • Stabber Fleet IssueMeta level 7

What Stabber Fleet Issue is built from

Manufacturing from Stabber Fleet Issue Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Tritanium540,000no - buy or mine it
Pyerite180,000no - buy or mine it
Mexallon36,000no - buy or mine it
Isogen10,000no - buy or mine it
Nocxium1,500no - buy or mine it
Zydrine1,000no - buy or mine it
Megacyte500no - buy or mine it
Auto-Integrity Preservation Seal50yes - see its chain
Life Support Backup Unit25yes - see its chain

Stabber Fleet Issue in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.