Item
Anathema
Covert Ops · Ship · Amarr
Market prices for AnathemaBuild it: materials and costEverything in Covert Ops
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output20 MW
CPU Output280 tf
High Slots3
Turret Hardpoints2 hardpoints
Launcher Hardpoints2 hardpoints
Medium Slots4
Low Slots4
Rig Slots2
Rig Sizesmall
Calibration400 points
Structure
Structure Hitpoints422 HP
Capacity190 m³
Armor
Armor Hitpoints528 HP
Shield
Shield Capacity422 HP
Shield recharge time625 s
Capacitor
Capacitor Capacity250 GJ
Capacitor Recharge time187.5 s
Targeting
Maximum Targeting Range42.5 km
Maximum Locked Targets6
Scan Resolution435 mm
Signature Radius47 m
RADAR Sensor Strength22 points
Speed and Travel
Maximum Velocity282 m/sec
Inertia Modifier4.89 x
Ship Warp Speed5 AU/s
Ansiblex Activation Cost5,000 GJ
Miscellaneous
- Analyzer Virus Strength Bonus10
Maximum Directional Scan Range14.36 AU
Meta Level5
Tech Level2
Bonuses
- Cloak Reactivation Delay5 s
- Warp Speed and Acceleration Bonus60%
Bonuses
What the hull or item gives - per level of a skill, or always.
Amarr Frigatebonuses (per skill level)
- 5%reduction to Core and Combat Scanner Probe deviation
- 15%reduction in warp drive capacitor need
Covert Opsbonuses (per skill level)
- 20%reduction in Cloaking Devices CPU requirement
- 10%bonus to Core and Combat Scanner Probe strength
- 10%reduction in time required for Survey Probe scans
Role bonus
- +10bonus to Relic and Data Analyzer virus strength
- Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
- Cloak reactivation delay reduced to 5 seconds
- 60%bonus to warp speed and warp acceleration
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
6 skills in total · 1,035,830 skill points from scratch
Variations
The whole Anathema family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Tech II 1
AnathemaMeta level 5
Faction 3
What Anathema is built from
Manufacturing from Anathema Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 23 | yes - see its chain | |
| 15 | no - buy or mine it | |
| 3 | yes - see its chain | |
| 30 | yes - see its chain | |
| 68 | yes - see its chain | |
| 165 | yes - see its chain | |
| 300 | yes - see its chain | |
| 3 | yes - see its chain | |
| 60 | yes - see its chain | |
| 15 | yes - see its chain | |
| 1 | yes - see its chain |
Anathema in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.