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Item catalogue

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41 items
ItemGroupCategoryVolumeLinks
Angel Advanced Trigger MechanismArtifacts and PrototypesCommodity0.1 m³market
Angel Dynamic CalibratorArtifacts and PrototypesCommodity0.1 m³market
Angel Simple Trigger MechanismArtifacts and PrototypesCommodity0.1 m³market
Angel Spatial AnalyzerArtifacts and PrototypesCommodity0.1 m³market
Angel Standard Trigger MechanismArtifacts and PrototypesCommodity0.1 m³market
Blood Raider Extreme Ballistic ControlArtifacts and PrototypesCommodity0.1 m³market
Blood Raider Limited Ballistic ControlArtifacts and PrototypesCommodity0.1 m³market
Blood Raider Power RedistributorArtifacts and PrototypesCommodity0.1 m³market
Blood Raider Regular Ballistic ControlArtifacts and PrototypesCommodity0.1 m³market
Blood Raider Weapon Integration UnitArtifacts and PrototypesCommodity0.1 m³market
Guristas Graviton HardeningArtifacts and PrototypesCommodity0.1 m³market
Guristas Gravity FocuserArtifacts and PrototypesCommodity0.1 m³market
Guristas Heavy Weapon ConsoleArtifacts and PrototypesCommodity0.1 m³market
Guristas Light Weapon ConsoleArtifacts and PrototypesCommodity0.1 m³market
Guristas Medium Weapon ConsoleArtifacts and PrototypesCommodity0.1 m³market
Serpentis 3D Scanner GamutArtifacts and PrototypesCommodity0.1 m³market
Serpentis Basic Target GuiderArtifacts and PrototypesCommodity0.1 m³market
Serpentis Complex Target GuiderArtifacts and PrototypesCommodity0.1 m³market
Serpentis Modified Capital MicroprocessorArtifacts and PrototypesCommodity1 m³market
Serpentis Multi-tasking ProcessorArtifacts and PrototypesCommodity0.1 m³market
Serpentis Plain Target GuiderArtifacts and PrototypesCommodity0.1 m³market
Sleeper Heat Nullifying CoilArtifacts and PrototypesCommodity0.1 m³market
Sleeper HyperboosterArtifacts and PrototypesCommodity0.1 m³market
Sleeper Nanite ClusterArtifacts and PrototypesCommodity0.1 m³market
Sleeper Reintegration ControlArtifacts and PrototypesCommodity0.1 m³market
Sleeper Thermal RegulatorArtifacts and PrototypesCommodity0.1 m³market
Takmahl Biodroid ControllerArtifacts and PrototypesCommodity0.1 m³market
Takmahl Dynamic GaugeArtifacts and PrototypesCommodity0.1 m³market
Takmahl Gyro BallastArtifacts and PrototypesCommodity0.1 m³market
Takmahl Phrenic AppendixArtifacts and PrototypesCommodity0.1 m³market
Takmahl Quantum SphereArtifacts and PrototypesCommodity0.1 m³market
Talocan Perpetual ClockArtifacts and PrototypesCommodity0.1 m³market
Talocan Solid AtomizerArtifacts and PrototypesCommodity0.1 m³market
Talocan Stasis DeflectorArtifacts and PrototypesCommodity0.1 m³market
Talocan Stasis InverterArtifacts and PrototypesCommodity0.1 m³market
Talocan System Interface UnitArtifacts and PrototypesCommodity0.1 m³market
Yan Jung Crystal CylinderArtifacts and PrototypesCommodity0.1 m³market
Yan Jung Paradox BoxArtifacts and PrototypesCommodity0.1 m³market
Yan Jung Tachyon StetoscopeArtifacts and PrototypesCommodity0.1 m³market
Yan Jung Thunder KiteArtifacts and PrototypesCommodity0.1 m³market
Yan Jung Void MachineArtifacts and PrototypesCommodity0.1 m³market

The EVE Online item catalogue

Everything EVE Online lets you own, in one list: ships, modules, ammunition, minerals and the planetary goods they are built from. Each item has its own page with prices from the markets we track.

What is in here - and what is not

The catalogue lists published items only. EVE's dictionary holds over fifty thousand type ids, but most of them are husks: wrecks, effects, test objects and things long removed from the game. The same flag that decides whether an item exists in the client decides whether it shows up here.

There are no prices in this table on purpose. A price is a question about one item in one place, and the item's own page answers it properly - best sell and best buy, region by region, with every order we have stored. Pricing five hundred rows so that somebody can look at one would be work without a reason.

From an item to what it is made of

Items that come from a blueprint carry a build link straight into the manufacturing calculator: it works out every material, prices the whole list at one region's orders and draws the production chain as a graph. Items nobody manufactures - ore, ice, salvage - do not have that link, because for them the answer would be an empty screen.