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Item catalogue

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23 items
ItemGroupCategoryVolumeLinks
Amarr HS Space Exploration Expert SystemStandard Expert SystemsExpert Systems1 m³market
Amarr PilotStandard Expert SystemsExpert Systems1 m³market
Brand ManagerStandard Expert SystemsExpert Systems1 m³market
Caldari HS Space Exploration Expert SystemStandard Expert SystemsExpert Systems1 m³market
Caldari PilotStandard Expert SystemsExpert Systems1 m³market
Core Ship OperationsStandard Expert SystemsExpert Systems1 m³market
Deathless Expert SystemStandard Expert SystemsExpert Systems1 m³market
Enforcer OperationsStandard Expert SystemsExpert Systems1 m³market
Faction WarfareStandard Expert SystemsExpert Systems1 m³market
Gallente HS Space Exploration Expert SystemStandard Expert SystemsExpert Systems1 m³market
Gallente PilotStandard Expert SystemsExpert Systems1 m³market
Gas HarvestingStandard Expert SystemsExpert Systems1 m³market
Hauler OperationsStandard Expert SystemsExpert Systems1 m³market
InsurgentStandard Expert SystemsExpert Systems1 m³market
Kikimora PilotStandard Expert SystemsExpert Systems1 m³market
Logistics PilotStandard Expert SystemsExpert Systems1 m³market
Mining Barge OperationsStandard Expert SystemsExpert Systems1 m³market
Mining Destroyer OperationsStandard Expert SystemsExpert Systems1 m³market
Minmatar HS Space Exploration Expert SystemStandard Expert SystemsExpert Systems1 m³market
Minmatar PilotStandard Expert SystemsExpert Systems1 m³market
Space ExplorationStandard Expert SystemsExpert Systems1 m³market
Triglavian PilotStandard Expert SystemsExpert Systems1 m³market
Wormhole PilotStandard Expert SystemsExpert Systems1 m³market

The EVE Online item catalogue

Everything EVE Online lets you own, in one list: ships, modules, ammunition, minerals and the planetary goods they are built from. Each item has its own page with prices from the markets we track.

What is in here - and what is not

The catalogue lists published items only. EVE's dictionary holds over fifty thousand type ids, but most of them are husks: wrecks, effects, test objects and things long removed from the game. The same flag that decides whether an item exists in the client decides whether it shows up here.

There are no prices in this table on purpose. A price is a question about one item in one place, and the item's own page answers it properly - best sell and best buy, region by region, with every order we have stored. Pricing five hundred rows so that somebody can look at one would be work without a reason.

From an item to what it is made of

Items that come from a blueprint carry a build link straight into the manufacturing calculator: it works out every material, prices the whole list at one region's orders and draws the production chain as a graph. Items nobody manufactures - ore, ice, salvage - do not have that link, because for them the answer would be an empty screen.