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Item catalogue

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24 items
ItemGroupCategoryVolumeLinks
BitumensUbiquitous Moon AsteroidsAsteroid10 m³market
Brimful BitumensUbiquitous Moon AsteroidsAsteroid10 m³market
Brimful CoesiteUbiquitous Moon AsteroidsAsteroid10 m³market
Brimful SylviteUbiquitous Moon AsteroidsAsteroid10 m³market
Brimful ZeolitesUbiquitous Moon AsteroidsAsteroid10 m³market
CoesiteUbiquitous Moon AsteroidsAsteroid10 m³market
Compressed BitumensUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed Brimful BitumensUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed Brimful CoesiteUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed Brimful SylviteUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed Brimful ZeolitesUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed CoesiteUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed Glistening BitumensUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed Glistening CoesiteUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed Glistening SylviteUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed Glistening ZeolitesUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed SylviteUbiquitous Moon AsteroidsAsteroid0.1 m³market
Compressed ZeolitesUbiquitous Moon AsteroidsAsteroid0.1 m³market
Glistening BitumensUbiquitous Moon AsteroidsAsteroid10 m³market
Glistening CoesiteUbiquitous Moon AsteroidsAsteroid10 m³market
Glistening SylviteUbiquitous Moon AsteroidsAsteroid10 m³market
Glistening ZeolitesUbiquitous Moon AsteroidsAsteroid10 m³market
SylviteUbiquitous Moon AsteroidsAsteroid10 m³market
ZeolitesUbiquitous Moon AsteroidsAsteroid10 m³market

The EVE Online item catalogue

Everything EVE Online lets you own, in one list: ships, modules, ammunition, minerals and the planetary goods they are built from. Each item has its own page with prices from the markets we track.

What is in here - and what is not

The catalogue lists published items only. EVE's dictionary holds over fifty thousand type ids, but most of them are husks: wrecks, effects, test objects and things long removed from the game. The same flag that decides whether an item exists in the client decides whether it shows up here.

There are no prices in this table on purpose. A price is a question about one item in one place, and the item's own page answers it properly - best sell and best buy, region by region, with every order we have stored. Pricing five hundred rows so that somebody can look at one would be work without a reason.

From an item to what it is made of

Items that come from a blueprint carry a build link straight into the manufacturing calculator: it works out every material, prices the whole list at one region's orders and draws the production chain as a graph. Items nobody manufactures - ore, ice, salvage - do not have that link, because for them the answer would be an empty screen.